Testsprite2.c

Hey erverybody,

I decided to start porting the (small amount of) code I have to SDL 1.3. I compiled and installed the libraries with no problems, and compiled all the apps in the test directory.

Some of them don’t seem to work as they should.

At the very least, testsprite2 only displays a single sprite in the top left corner (0,0) and doesn’t clone or move it.

SDL-1.3.0-4423

Built-in video drivers: x11, dummy
Video driver: x11
Number of displays: 1
Display 0:
Current mode: 1024x600 at 0Hz, 32 bits-per-pixel
Red Mask = 0x00ff0000
Green Mask = 0x0000ff00
Blue Mask = 0x000000ff
Fullscreen video modes:
Mode 0: 1024x600 at 0Hz, 32 bits-per-pixel
Red Mask = 0x00ff0000
Green Mask = 0x0000ff00
Blue Mask = 0x000000ff
Current resolution: 1024x600

      product: Mobile 945GME Express Memory Controller Hub
      vendor: Intel Corporation
      physical id: 100
      bus info: pci at 0000:00:00.0
      version: 03
      width: 32 bits
      clock: 33MHz
      configuration: driver=agpgart-intel module=intel_agp

On an Acer Aspire One 150L, running Ubuntu netbook-remix 1.0.1 (8.04)

Sorry if I forgot anything, it’s hard to think when you’re lying in a hammock.

Pat

Hey erverybody,

I decided to start porting the (small amount of) code I have to SDL 1.3. I compiled and installed the libraries with no problems, and compiled all the apps in the test directory.

Some of them don’t seem to work as they should.

At the very least, testsprite2 only displays a single sprite in the top left corner (0,0) and doesn’t clone or move it.

SDL-1.3.0-4423

Built-in video drivers: x11, dummy
Video driver: x11
Number of displays: 1
Display 0:
Current mode: 1024x600 at 0Hz, 32 bits-per-pixel
Red Mask = 0x00ff0000
Green Mask = 0x0000ff00
Blue Mask = 0x000000ff
Fullscreen video modes:
Mode 0: 1024x600 at 0Hz, 32 bits-per-pixel
Red Mask = 0x00ff0000
Green Mask = 0x0000ff00
Blue Mask = 0x000000ff
Current resolution: 1024x600

      product: Mobile 945GME Express Memory Controller Hub
      vendor: Intel Corporation
      physical id: 100
      bus info: pci at 0000:00:00.0
      version: 03
      width: 32 bits
      clock: 33MHz
      configuration: driver=agpgart-intel module=intel_agp

On an Acer Aspire One 150L, running Ubuntu netbook-remix 1.0.1 (8.04)

Sorry if I forgot anything, it’s hard to think when you’re lying in a hammock.

Pat

Using Debian 4.0 and SDL revision 4427 I have the same experience as Patryk.On Sat, Feb 14, 2009 at 7:05 PM, Patryk Bratkowski wrote:

At the very least, testsprite2 only displays a single sprite in the top left corner (0,0) and doesn’t clone or move it.


http://codebad.com/

At the very least, testsprite2 only displays a single sprite in the top left corner (0,0) and doesn’t clone or move it.

Yes, I noticed this and am working on it. Please let me know if you run
into any other problems! :slight_smile:

Sorry if I forgot anything, it’s hard to think when you’re lying in a hammock.

:ppp

See ya,
-Sam Lantinga, Founder and President, Galaxy Gameworks LLC

At the very least, testsprite2 only displays a single sprite in the top left corner (0,0) and doesn’t clone or move it.

This is fixed in subversion. Thanks!

See ya,
-Sam Lantinga, Founder and President, Galaxy Gameworks LLC