Texture load

Hello.

I have a very interesting question.
Should i load all sdl textures (250+) or they should be loaded only
when they are needed?

only when needed - but with a texture atlas imo. but it depends on your exact use cases

regards

http://www.caveproductions.org> Am 03.08.2015 um 13:09 schrieb ??? ??? :

Hello.

I have a very interesting question.
Should i load all sdl textures (250+) or they should be loaded only
when they are needed?


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SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Texture alias won’t help if he is using SDL2 renderer.

http://forums.libsdl.org/viewtopic.php?t=11373

Anyway, load them as needed unless you are using pure OpenGL or Direct3D in which case you might want to batch sprites.