Getting a debug error message:
DEBUG: The specified window has not been made current
This seems to occur whenever writing text to the window using SDL_ttf.
I’m not actually using any GL features explicitly (The app just puts
text and images to a kiosk screen).
I tried making a call to SDL_GL_MakeCurrent, but it did not seem to
have any effect. This code worked on SDL targeting X Windows but now
that I’m using Weston it does not seem to. I am on iMX6, and I can
probably pull together a code example if that would help.
Anyone have any thoughts?