Hello Guys!
I’m developing a TE class for a game and I need a lot of information
(tutorials, docs, texts) about TE technology and optimization, such as:
- Tile animation
- Screen scrolling
- Real-time camera changes
- Collision Detection techniques
- Iso, Hex and Straight tiles
- World coordinates (instead of pixels)
I’m a newbie at most topics and need more data at others.
Could you please send anything you have about these topics?
Thanks a LOT!
Eduardo.
- Eduardo B. Fonseca arranged a host of electrons thusly: -
Hello Guys!
I’m developing a TE class for a game and I need a lot of information
(tutorials, docs, texts) about TE technology and optimization, such as:
- Tile animation
- Screen scrolling
- Real-time camera changes
- Collision Detection techniques
- Iso, Hex and Straight tiles
- World coordinates (instead of pixels)
here’s a resource I found to be quite useful in my own pursuit of
enlightenment on these topics.
http://www-cs-students.stanford.edu/~amitp/gameprog.html
enjoy.
peace,
ah–
Practice random acts of intelligence, senseless self control, and suffer
not from recto-cranial inversion.
-> latest fortune cookie to grab my attention <-
Government of Canada: We’ve got what it takes to take what you’ve got
www.gamedev.net has articles on a lot of those topics.
Phoenix Kokido
members.xoom.com/kokido
@Wes_Poole
Eduardo B. Fonseca wrote:> Hello Guys!
I’m developing a TE class for a game and I need a lot of information
(tutorials, docs, texts) about TE technology and optimization, such as:
- Tile animation
- Screen scrolling
- Real-time camera changes
- Collision Detection techniques
- Iso, Hex and Straight tiles
- World coordinates (instead of pixels)
I’m a newbie at most topics and need more data at others.
Could you please send anything you have about these topics?
Thanks a LOT!
Eduardo.
Greetings,
Phoenix Kokido wrote:
www.gamedev.net has articles on a lot of those topics.
In fact, many of the links on Amit’s site point to GameDev
articles.
Phoenix Kokido
members.xoom.com/kokido
kokido at postmark.net
Regards,
Vee Schade |-)–
“LinuX, Amiga, OS/2, everything else is just window dressing!”
– Vee Schade, @Vee_Schade
“Eduardo B. Fonseca” wrote:
Hello Guys!
I’m developing a TE class for a game and I need a lot of information
(tutorials, docs, texts) about TE technology and optimization, such as:
- Tile animation
- Screen scrolling
- Real-time camera changes
- Collision Detection techniques
- Iso, Hex and Straight tiles
- World coordinates (instead of pixels)
I’m a newbie at most topics and need more data at others.
Could you please send anything you have about these topics?
Thanks a LOT!
Visit this site:
http://www-cs-students.stanford.edu/~amitp/gameprog.html
Has everything you asked for (and much more).–
| Rafael R. Sevilla @Rafael_R_Sevilla |
| Instrumentation, Robotics, and Control Laboratory |
College of Engineering, University of the Philippines, Diliman |