Hello,
I’m wondering if there is a way to create a completely transparent window
in SDL 1.2? I need to use the user input event handling from an SDL window,
but won’t be drawing into it and would like the other on-screen windows to
still be visible.
Upgrading to a newer version of SDL is not an option. I know there are new
features that would help on this matter, but I cannot use them.
Thank you for your insight,
Peter
There is no SDL call for what you are asking, unfortunately. But I think you should definitely consider updating to SDL2, since what you are asking is possible with SDL_CreateWindowFrom()On Sep 10, 2013, at 12:21 AM, Peter Lohrmann wrote:
Hello,
I’m wondering if there is a way to create a completely transparent window in SDL 1.2? I need to use the user input event handling from an SDL window, but won’t be drawing into it and would like the other on-screen windows to still be visible.
Upgrading to a newer version of SDL is not an option. I know there are new features that would help on this matter, but I cannot use them.
Thank you for your insight,
Peter
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