Transparent windows

Would it be possible to add support for transparency in windows?

Perhaps just passing SDL_SRCCOLORKEY or SDL_SRCALPHA to when creating
the window surface. You could then check the surface that the flag still
exists to be sure it is supported.

Would it be possible to add support for transparency in windows?

Perhaps just passing SDL_SRCCOLORKEY or SDL_SRCALPHA to when creating
the window surface. You could then check the surface that the flag still
exists to be sure it is supported.

Are you interested in researching a patch? :slight_smile:

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment

Sam Lantinga wrote:

Would it be possible to add support for transparency in windows?

Perhaps just passing SDL_SRCCOLORKEY or SDL_SRCALPHA to when creating
the window surface. You could then check the surface that the flag still
exists to be sure it is supported.

Are you interested in researching a patch? :slight_smile:

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment

Yes, I am. I’ll get right on it, sir!