Hi,
whilst looking into a problem with pygame, I found this bug.
If TTF_OpenFont( const char *file, …) is called and ‘file’ doesn’t
exist then a seg-fault is generated in TTF_OpenFontIndexRW because the
SDL_RWops *src parameter is NULL when it is used by SDL_RWtell(src).
Tiny patch enclosed,
cheers,
John.
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Hi,
this patch is more in keeping with the rest of SDL_ttf,
cheers,
John.> ----- Original Message -----
From: @John_Popplewell (John Popplewell)
To:
Sent: Friday, March 28, 2003 2:49 AM
Subject: [SDL] TTF_OpenFont() seg-faults if file doesn’t exist
Hi,
whilst looking into a problem with pygame, I found this bug.
If TTF_OpenFont( const char *file, …) is called and ‘file’ doesn’t
exist then a seg-fault is generated in TTF_OpenFontIndexRW because the
SDL_RWops *src parameter is NULL when it is used by SDL_RWtell(src).
Tiny patch enclosed,
cheers,
John.
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