Hi
Some time ago I started a UI-Framework/Multiplayer-Game-
Toolkit based on SDL, because I wanted to write SDL/GL
apps without writing code again and again.
Some goals are:
- platform independence
- minimalism / max. performance
- user interface
- networking abstraction
I invested a lot of time and so I decided to put it on
Sourceforge. There is a compiled test client for
win32/i386 that shows some of the capabilities. There
is also subversion access. The site is
http://gsupport.sourceforge.net/
Beware, this is an alpha version. The code has some bugs
for sure and the interface needs to settle. And sorry for
the evil *.exe. Theoretically it should compile on other
platforms, but not tested yet. Perhaps I can make some
screenshots for those who cant/wont start this executable.
If anyone is interested I would try to explain or document
this project.
Regards
Michael Schmiedgen