Unable to create windowed surface using Mdk Linux

Hi,
I’m running …
SDL 1.2.5
Aopen Pt75 w/ 2M Graphics adapter (also tried ATI Rage IIc w/32 M )
Mandrake Linux 8.2 ( Linux kernel 2.4.18 )

I can’t create windowed surfaces? I’ve explicitly done…

videoflags &= ~SDL_FULLSCREEN;

also testvidinfo w/
modes = SDL_ListModes(NULL, ~SDL_FULLSCREEN);
returns
Video driver: fbcon
Current display: 16 bits-per-pixel
Red Mask = 0x0000f800
Green Mask = 0x000007e0
Blue Mask = 0x0000001f
video modes:
800x600x16
Hardware surfaces are available (2048K video memory)

But I can’t create a windowed surface of this size?

This is making it hard to debug my game on linux.
Any ideas?

Thanks

Erick

Hi,
I’m running …
SDL 1.2.5
Aopen Pt75 w/ 2M Graphics adapter (also tried ATI Rage IIc w/32 M )
Mandrake Linux 8.2 ( Linux kernel 2.4.18 )

I can’t create windowed surfaces? I’ve explicitly done…

It should work… what error message do you get?
Did you make sure that you had the X11 development libraries if you built
SDL from source?

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment