Hello
I am getting 3 errors:
>> vert[0].color = {255, 0, 0, 255}; >> error, expected expression before ‘{’
>> vert[1].color = {0, 0, 255, 255}; >> error, expected expression before ‘{’
>> vert[2].color = {0, 255, 0, 255}; >> error, expected expression before ‘{’
when compiling the code below with gcc that I copy/pasted from here: SDL_RenderGeometry - SDL Wiki
It is to be noted that I don’t get any error when using SDL_Color test = {255,0,0,255};
#include <SDL.h>
int main(int argc, char *argv[])
{
SDL_bool quit = SDL_FALSE;
SDL_Window *window = SDL_CreateWindow("Triangle Example", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 800, 600, 0);
SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
SDL_Vertex vert[3];
// center
vert[0].position.x = 400;
vert[0].position.y = 150;
vert[0].color = {255, 0, 0, 255};
// left
vert[1].position.x = 200;
vert[1].position.y = 450;
vert[1].color = {0, 0, 255, 255};
// right
vert[2].position.x = 600;
vert[2].position.y = 450;
vert[2].color = {0, 255, 0, 255};
while (!quit) {
SDL_Event ev;
while (SDL_PollEvent(&ev) != 0) {
switch(ev.type) {
case SDL_QUIT:
quit = SDL_TRUE;
break;
}
}
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
SDL_RenderGeometry(renderer, NULL, vert, 3, NULL, 0);
SDL_RenderPresent(renderer);
}
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}