I just replaced SDL 0.10.0 with 0.11.2 and noticed an interesting
bug…
It seems that when I run SDL programs in FULLSCREEN, they restart the X
server when I exit the program. Becuase I use the graphical login
program, it logs me off whenever this happens. Is this an unintended
feature, or am I missing something very obvious?–
-= aaron p. matthews
-= rival entertainment
-= http://www.Nayzak.com/~jerryma/rival
rival games wrote:
I just replaced SDL 0.10.0 with 0.11.2 and noticed an interesting
bug…
It seems that when I run SDL programs in FULLSCREEN, they restart the
X server when I exit the program. Becuase I use the graphical login
program, it logs me off whenever this happens. Is this an unintended
feature, or am I missing something very obvious?
–
-= aaron p. matthews
-= rival entertainment
-= http://www.Nayzak.com/~jerryma/rival
It sounds like a bug in your X server. SDL shouldn’t be able to take it
down. You say it didn’t happen with SDL 0.10.0?–
-Sam Lantinga, Lead Programmer, Loki Entertainment Software
Sam Lantinga wrote:
It sounds like a bug in your X server. SDL shouldn’t be able to take it
down. You say it didn’t happen with SDL 0.10.0?
Correct, though windowed mode works just perfect. A bug with my X server is
possible I suppose, since my X server is XF86_SVGA hacked to work with
Savage3d chipset.–
-= aaron p. matthews
-= rival entertainment
-= http://www.Nayzak.com/~jerryma/rival
I have this problem too when exititing fullscreen my X server restarts, Runnig
RH 6.0 with a TNT card.
Jon
rival games wrote:> Sam Lantinga wrote:
It sounds like a bug in your X server. SDL shouldn’t be able to take it
down. You say it didn’t happen with SDL 0.10.0?
Correct, though windowed mode works just perfect. A bug with my X server is
possible I suppose, since my X server is XF86_SVGA hacked to work with
Savage3d chipset.
–
-= aaron p. matthews
-= rival entertainment
-= http://www.Nayzak.com/~jerryma/rival
Jon Haggblad wrote:
I have this problem too when exititing fullscreen my X server restarts, Runnig
RH 6.0 with a TNT card.
Yup TNT2, DGA exit restarts X-Server, Consoles are still 640x480x16
video mode.
Stuart Anderson wrote:
Jon Haggblad wrote:
I have this problem too when exititing fullscreen my X server restarts, Runnig
RH 6.0 with a TNT card.
Yup TNT2, DGA exit restarts X-Server, Consoles are still 640x480x16
video mode.
This is a very old subject, but has this problem been looked into yet? Last
CVS I downloaded it was still there. It’s really not fun, I also tried it on my
sister’s Linux box, RedHat 6.0 with a Graphics Blaster Exxtreme, same problem!
Also if anyone wants to help me out, beta test an SDL game I'm writing (I've got
plenty of beta testers for the Win32 side, need linux peoples) Just go to the link
and go to games and then insane odyssey X, all ya need to know is there.
--
-= aaron p. matthews
-= rival entertainment
-= http://www.Nayzak.com/~jerryma/rival
rival games wrote:
Yup TNT2, DGA exit restarts X-Server, Consoles are still 640x480x16
video mode.
This is a very old subject, but has this problem been looked into
yet? Last CVS I downloaded it was still there. It’s really not fun,
I also tried it on my sister’s Linux box, RedHat 6.0 with a Graphics
Blaster Exxtreme, same problem!
I would be thinking that this is an X server problem that SDL probably
can’t work around. We should bug the XFree86 people about that. Anybody
knows of a forum (mailing list or newsgroup (preferably)) that XFree86
people read and discuss on? Except the classical X newsgroup (I am
thinking more XFree86-specific), I already know that one.–
Pierre Phaneuf
Ludus Design, http://ludusdesign.com/
“First they ignore you. Then they laugh at you.
Then they fight you. Then you win.” – Gandhi
Pierre Phaneuf wrote:
rival games wrote:
Yup TNT2, DGA exit restarts X-Server, Consoles are still 640x480x16
video mode.
This is a very old subject, but has this problem been looked into
yet? Last CVS I downloaded it was still there. It’s really not fun,
I also tried it on my sister’s Linux box, RedHat 6.0 with a Graphics
Blaster Exxtreme, same problem!
I would be thinking that this is an X server problem that SDL probably
can’t work around. We should bug the XFree86 people about that. Anybody
knows of a forum (mailing list or newsgroup (preferably)) that XFree86
people read and discuss on? Except the classical X newsgroup (I am
thinking more XFree86-specific), I already know that one.
The main issue is that we (or at least I) didn’t have this problem in
SDL 0.10.0, only in versions higher than that. So there is something new
in the SDL code that causes the problem.–
-= aaron p. matthews
-= rival entertainment
-= http://www.Nayzak.com/~jerryma/rival