I’ve updated my cross-compile libraries:
SDL_image 1.0.4, SDL_net 1.0.1, SDL_ttf 1.0.1.
They were a bit out of date and used the old name conventions.
http://www.slothmud.org/~hayward/Xmingw32/
As noted in a previous letter, libpng and libz Xmingw32 distributions now
have the necessary development libs within them. (lib*.a).
Some problems I was having with these libraries that I’d love to have help
figuring out:
-
I can’t load PNG’s on Win NT 4 and Win 2K, but they work on Win95/98.
It gives an application error somewhere between libz.dll and
libpng.dll. Other image formats on this platform seem to work fine (only
tested png and bmp).
-
SDLimage-1.0.2 seemed a bit picky, it had problems with ImageMagick
modified bmp’s, but opening them in photoshop and resaving them fixed it!
I haven’t tried SDL_image-1.0.4 to see if this was solved. Anyone know if
this was the case? Only SDL_image had a problem with those particular
bitmaps, all other programs could read them fine.–
Brian
hayward at slothmud.org wrote:
- SDLimage-1.0.2 seemed a bit picky, it had problems with ImageMagick
modified bmp’s, but opening them in photoshop and resaving them fixed it!
I haven’t tried SDL_image-1.0.4 to see if this was solved. Anyone know if
this was the case? Only SDL_image had a problem with those particular
bitmaps, all other programs could read them fine.
I think that what you have here is a case of compressed BMP’s.
ImageMagick is one of the few programs that can write RLE-compressed
BMP’s (nearly all are open source, I believe). Windoze paintbrush can’t
even read them. See if the Paintbrush can read the ImageMagick BMP’s.
Photoshop can read them, but always saves a BMP uncompressed. Strange
that the people at M$ included a system for compressing their BMP’s but
never wrote a program that implemented it!–
| Rafael R. Sevilla @Rafael_R_Sevilla |
| Instrumentation, Robotics, and Control Laboratory |
College of Engineering, University of the Philippines, Diliman |
The windows paintbrush was able to read them.–
Brian
On Sat, 11 Mar 2000, Dido Sevilla wrote:
@hayward_at_slothmud wrote:
- SDLimage-1.0.2 seemed a bit picky, it had problems with ImageMagick
modified bmp’s, but opening them in photoshop and resaving them fixed it!
I haven’t tried SDL_image-1.0.4 to see if this was solved. Anyone know if
this was the case? Only SDL_image had a problem with those particular
bitmaps, all other programs could read them fine.
I think that what you have here is a case of compressed BMP’s.
ImageMagick is one of the few programs that can write RLE-compressed
BMP’s (nearly all are open source, I believe). Windoze paintbrush can’t
even read them. See if the Paintbrush can read the ImageMagick BMP’s.
Photoshop can read them, but always saves a BMP uncompressed. Strange
that the people at M$ included a system for compressing their BMP’s but
never wrote a program that implemented it!
–
| Rafael R. Sevilla dido at pacific.net.ph |
| Instrumentation, Robotics, and Control Laboratory |
College of Engineering, University of the Philippines, Diliman |
For anyone using ImageMagick to convert images to BMP, you can control
whether it RLE compresses the images by specifying “-compression none” from
the command line utilities. The default is to use RLE compression.> -----Original Message-----
From: Dido Sevilla [SMTP:dido at pacific.net.ph]
Sent: Friday, March 10, 2000 6:51 PM
To: sdl at lokigames.com
Subject: Re: [SDL] Updated Xmingw32 Libraries…
hayward at slothmud.org wrote:
- SDLimage-1.0.2 seemed a bit picky, it had problems with ImageMagick
modified bmp’s, but opening them in photoshop and resaving them fixed
it!
I haven’t tried SDL_image-1.0.4 to see if this was solved. Anyone know
if
this was the case? Only SDL_image had a problem with those particular
bitmaps, all other programs could read them fine.
I think that what you have here is a case of compressed BMP’s.
ImageMagick is one of the few programs that can write RLE-compressed
BMP’s (nearly all are open source, I believe). Windoze paintbrush can’t
even read them. See if the Paintbrush can read the ImageMagick BMP’s.
Photoshop can read them, but always saves a BMP uncompressed. Strange
that the people at M$ included a system for compressing their BMP’s but
never wrote a program that implemented it!
–
| Rafael R. Sevilla dido at pacific.net.ph |
| Instrumentation, Robotics, and Control Laboratory |
College of Engineering, University of the Philippines, Diliman |