Let’s look at your code, shall we?
…
I hope this is not the secret behind your good results.
well, because of this and other problems i didn’t catch
this one. after more tidying things aren’t so exciting.
i’m still getting about a 20% speedup. but i think this
is due to aliens. (every sprite has 900 pixels being
double updated, so there’s good gains to be had by
finding and removing those)
No, the Aliens demo is not a real-world usage of SDL.
i’ve been looking through some of the other opensource
games out there. for the games that don’t contain scrolling
background (circus linux, etc) they don’t seem that far off.
well, so much for that. last time i get excited about code
i wrote late at night. :[ on a good note, i learned a
lot more about SDL and looked over a lot of people’s code.
i come out all the wiser
i haven’t totally killed my idea off though, i’ll still be
playin with things from time to time, you haven’t gotten
rid of me so easy :]