=?US-ASCII?Q?Re: Re: =3D?iso-8859-1?Q?Strange behavior of SDL=3D5FSetVideoMo= de in BeOS R5?=3D?=

You want…an eight-by-eight video surface?

It’s likely a bug in SDL, but…an 8x8 video surface? I wouldn’t be able
to find the window on my monitor.

Eheh! Yeah, just being pedantic…
I found that because some rooms of SCUMM games are 8x200… and my app uses
that info to create a window.–
“Sai cosa dice il vecchio Jack Burton, in situazioni come questa?
Il vecchio Jack dice sempre… Basta, adesso…”

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