WinCE fixes for SDL_dibvideo.c

I had posted these fixes several weeks ago, but they seem to have been
overlooked. The latest SDL_dibvideo.c from CVS needed these changes to
compile and run successfully under CE:

–Change------------------
const DWORD resizestyle =
(WS_THICKFRAME|WS_MAXIMIZEBOX);
------------to-------------
#ifdef _WIN32_WCE
const DWORD resizestyle =
(WS_MAXIMIZEBOX);
#else
const DWORD resizestyle =
(WS_THICKFRAME|WS_MAXIMIZEBOX);
#endif------------------------------

------------Change----------
/* Set up for OpenGL /
if ( flags & SDL_OPENGL ) {
if ( WIN_GL_SetupWindow(this) < 0 ) {
return(NULL);
}
video->flags |= SDL_OPENGL;
}
-------to-------------
#ifdef HAVE_OPENGL
/
Set up for OpenGL */
if ( flags & SDL_OPENGL ) {
if ( WIN_GL_SetupWindow(this) < 0 ) {
return(NULL);
}
video->flags |= SDL_OPENGL;
}
#endif//HAVE_OPENGL

-------change------
if ( this->screen->flags & SDL_OPENGL ) {
WIN_GL_ShutDown(this);
}
-------to-----------
#ifdef HAVE_OPENGL
if ( this->screen->flags & SDL_OPENGL ) {
WIN_GL_ShutDown(this);
}
#endif//HAVE_OPENGL

-------change-----
/* Clean up any GL context that may be hanging around /
if ( current->flags & SDL_OPENGL ) {
WIN_GL_ShutDown(this);
}
-------to---------
#ifdef HAVE_OPENGL
/
Clean up any GL context that may be hanging around */
if ( current->flags & SDL_OPENGL ) {
WIN_GL_ShutDown(this);
}
#endif//HAVE_OPENGL