# WinCE: Sound latency problem \[off topic\]

**URL:** <https://discourse.libsdl.org/t/wince-sound-latency-problem-off-topic/7618>\
**Category:** SDL Development\
**Created:** [October 22, 2002, 9:33pm UTC](https://discourse.libsdl.org/t/wince-sound-latency-problem-off-topic/7618 "2002-10-22T21:33:03Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![atrix2](https://discourse.libsdl.org/letter_avatar_proxy/v4/letter/a/a9a28c/32.png) [@atrix2](https://discourse.libsdl.org/u/atrix2)\
**Post date:** [October 22, 2002, 9:33pm UTC](https://discourse.libsdl.org/t/wince-sound-latency-problem-off-topic/7618/1 "2002-10-22T21:33:03Z")

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if you ask me, MS was asking for trouble calling an OS they made WinCE, when  
the users think microsoft they will think pain

::wince::

(;\> ----- Original Message -----

> From: [joetierney@myrealbox.com](mailto:joetierney@myrealbox.com) (Joe Tierney)  
> To:   
> Sent: Tuesday, October 22, 2002 9:27 PM  
> Subject: Re: [SDL] WinCE: Sound latency problem
> 
> > Is there even a DirectX for PocketPC in the first place?
> 
> I know there was a version of DirectX 6 for the dreamcast windowsCE, but I  
> don’t know if it ever made it to any other platforms.
> 
> * * *
> 
> SDL mailing list  
> SDL at [libsdl.org](http://libsdl.org)  
> [http://www.libsdl.org/mailman/listinfo/sdl](http://www.libsdl.org/mailman/listinfo/sdl)
