X + h/w acceleration

if i build libSDL on a proprietry platform with no hardware acceleration running NetBSD/X,
does libSDL end up calling XLIB routines or does it do it a faster way ?

eventually of course, i will try to get the onboard 2D hardware (what there is of it) working
but i was pleasantly surprised by how fast the libSDL demos ran and wondered if i was really
seeing pure XLIB stuff or not.

–cal–

if i build libSDL on a proprietry platform with no hardware acceleration running NetBSD/X,
does libSDL end up calling XLIB routines or does it do it a faster way ?

eventually of course, i will try to get the onboard 2D hardware (what there is of it) working
but i was pleasantly surprised by how fast the libSDL demos ran and wondered if i was really
seeing pure XLIB stuff or not.

Yep, that was XLIB, with shared memory. :slight_smile:

See ya!
-Sam Lantinga, Software Engineer, Blizzard Entertainment