I’d like to announce the latest sub-release of ZXLIB, my easy to use C++
game library based on SDL, featuring classes for sprites, monsters, the
game arena etc.
Only a minor change has been made in the source (to make it gcc-3.2
friendly) but the main development is a (hopefully) vastly simplified
Windows package. The “ZXLIB Development Kit” contains precompiled binaries
for both ZXLIB and the latest SDL all in one ZIP file, along with detailed
VC6 instructions. It also contains ZXLIB source, examples, and a link to
the SDL source.
It’s available at http://www.hogweed.org/zxlib/