ZXLIB: Object oriented C++ library for 2D games: v0.3 released!

Hello,

I would like to announce the latest release (0.3) of my ZXLIB
object-oriented C++ library for 2D games, based on SDL. It encourages an
O.O. development of games including classes for Sprites, Creatures,
Monsters, the game Arena and even the Game itself.

Several new features this time, including:

  • new MonsterGroup class to manipulate groups of monsters easily
  • new Graphic class to represent static graphics
  • a number of internal changes, the most significant being a smoother
    approach to updating.

Get it at www.hogweed.org/zxlib/

Nick

Hello Nick,

Tuesday, January 14, 2003, 1:25:24 PM, you wrote:

NW> I would like to announce the latest release (0.3) of my ZXLIB
NW> object-oriented C++ library for 2D games, based on SDL. It encourages an
NW> O.O. development of games including classes for Sprites, Creatures,
NW> Monsters, the game Arena and even the Game itself.

Well, any examples of games done using ZXLIB?

PS I’ve posted your announcement @ http://sdl.lynx.lv/
Is it ok?–
Lynx,
http://dotNet.lv mailto:@Anatoly_R

Hello Nick,

Well, any examples of games done using ZXLIB?

Not yet! (It’s only very new!)
However I do feel it would make the task of writing 2D games in C++
easier.

PS I’ve posted your announcement @ http://sdl.lynx.lv/
Is it ok?

That’s fine.
Nick