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SDL_mixer: api: One more MIX_Version rename I missed.
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0
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6
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July 24, 2025
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sdl12-compat: Add a new quirk 'SDL12COMPAT_MAX_FPS' for SoldierOfFortune & UT99
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0
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6
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July 24, 2025
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SDL: Sync SDL3 wiki -> header (6b9df)
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0
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6
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July 24, 2025
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SDL_mixer: msvc: Updated Visual Studio project files, fixes for MSVC compiler warnings.
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0
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8
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July 24, 2025
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SDL_mixer: cmake/test/main.c: Updated for new SDL3_mixer API.
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0
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6
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July 24, 2025
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SDL_mixer: include: Clarify lifetime of RWops in Mix_LoadMUS* calls with freesrc!=0. (e06a7)
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0
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6
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July 24, 2025
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SDL_mixer: misc: Added changes to hidden files from SDL_remixer that I previously missed.
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0
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6
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July 24, 2025
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SDL: A little more tidying. Better notes around how the absolute maximum threshold was arrived at.
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0
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6
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July 22, 2025
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SDL: Accelerometer Tolerance is now calibrated before Gyro Drift.
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0
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6
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July 22, 2025
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SDL: filesystem: Check SDL_GetPrefPath parameters at the higher level.
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0
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6
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July 22, 2025
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SDL: `build_config_windows`: define `HAVE_STDARG/STDDEF_H` outside of (4210a)
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0
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7
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July 21, 2025
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SDL: Sync SDL3 wiki -> header (b0b12)
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0
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6
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July 21, 2025
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SDL: Add SDL_IsTraySupported
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0
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8
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July 21, 2025
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SDL: wayland: Refactor keyboard layout handling
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0
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6
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July 18, 2025
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SDL: iostream: Add optional free_func pointer property to memory streams
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0
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6
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July 17, 2025
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SDL: emscripten: Respect SDL_HINT_MAIN_CALLBACK_RATE.
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0
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6
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July 16, 2025
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SDL: audio: Binding an SDL_AudioStream will set missing formats.
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0
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6
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July 15, 2025
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SDL: Removed the Mayflash GameCube adapter from the PS3 controller list (bd40d)
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0
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6
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July 14, 2025
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SDL: include: Added some basic documentation so SDL_KeyCode shows up on the wiki.
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0
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7
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July 14, 2025
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SDL: windows: Fix crash when using a system that reports itself as Windows 17763 or newer, but is missing many of the newer dark... (0d01e)
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0
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6
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July 14, 2025
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SDL: wasapi: Force enumerated audio devices to report themselves as float32 format. (5a019)
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0
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6
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July 11, 2025
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SDL: Add support for non-constrained and non-grabbing popups (e4829)
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0
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6
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July 11, 2025
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SDL: Sync SDL3 wiki -> header (45cc8)
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0
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6
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July 11, 2025
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SDL: cmake: remove /RTC1 from CXX flags when building with SDL_LIBC=OFF
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0
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8
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July 11, 2025
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SDL_mixer: Android.mk: disable libgme option by default. (9f497)
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0
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6
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July 11, 2025
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SDL_mixer: Android.mk: disable libgme option by default. (c9178)
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0
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7
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July 10, 2025
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SDL: cocoa: Don't use trick of briefly focusing the Dock on newer macOS releases. (b2c3e)
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0
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6
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July 10, 2025
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SDL_shadercross: Don't free compute shader metadata (#161)
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0
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6
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July 9, 2025
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SDL_image: fix unused paramater warnings
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0
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6
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July 7, 2025
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SDL: wayland: Ensure that the xdg_surface is always configured after creation (5290b)
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0
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7
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July 5, 2025
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SDL_shadercross: cmake: remove unused urls in CMakeLists.txt
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0
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6
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July 4, 2025
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SDL: wayland: Send motion events in a frame
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0
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6
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July 1, 2025
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SDL: Update SDL_GpuDevice to SDL_GPUDevice
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0
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6
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June 30, 2025
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SDL: test: Fix resource paths in testtray (ad57c)
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0
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6
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June 23, 2025
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SDL: Resolve bug for calibration Nintendo Switch Pro Controller (#13260)
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0
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7
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June 23, 2025
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SDL_mixer: mpg123: support for MPG123_API_VERSION 49, i.e. mpg123 >= 1.33.0 (50f88)
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0
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6
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June 7, 2025
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SDL_shadercross: shadercross: add build option to track memory allocations (#149)
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0
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6
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June 7, 2025
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SDL: Fixed input from the MayFlash GameCube adapter with version 7 firmware (af83c)
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0
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9
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June 3, 2025
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SDL: Disable SDL_HINT_JOYSTICK_RAWINPUT by default
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0
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10
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May 27, 2025
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SDL: audio: Fix SDL_GetAudioDeviceName() not working with logical devices. (01ef4)
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0
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9
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May 12, 2025
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SDL: Added rightx and righty
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0
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6
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May 12, 2025
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SDL: GPU: Special case to avoid assert on GenerateMipmaps (#12995)
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0
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10
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May 10, 2025
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SDL: wayland: Enable text input even when the text input protocol is not available. (88aca)
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0
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5
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April 12, 2026
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SDL: wayland: Enable text input even when the text input protocol is not available.
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0
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5
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April 12, 2026
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SDL: windowsrawinput: Unregister/register raw input devices as necessary.
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0
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5
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March 23, 2026
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Maelstrom: Added assets and steamcmd upload script for Steam store
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0
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8
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March 11, 2026
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SDL_mixer: wav: uncompressed PCM audio is always in littleendian format.
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0
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5
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March 10, 2026
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SDL: render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB.
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0
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5
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February 14, 2026
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SDL: emscripten: drag-and-drop fixes.
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0
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6
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February 10, 2026
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SDL: Fixed the 8BitDo Ultimate 2 Wireless controller showing up twice on macOS
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0
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5
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January 27, 2026
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