set(CMAKE_BUILD_TYPE "Debug")
cmake_minimum_required(VERSION 3.21)
project(vsync-sdl3-opengl-main-c)

set(CMAKE_C_STANDARD 17)
set(CMAKE_C_STANDARD_REQUIRED ON)

set(SDL3_DIR "C:/libs/SDL3-devel-3.4.12-mingw/lib/cmake/SDL3")
find_package(SDL3 REQUIRED)

add_executable(app)

target_include_directories(app PRIVATE C:/libs/glad-0.1.36/opengl-3.3/include)

target_sources(app
PRIVATE
    C:/libs/glad-0.1.36/opengl-3.3/src/glad.c
    src/main.c
)

target_link_libraries(app PRIVATE SDL3::SDL3)

if (CMAKE_BUILD_TYPE STREQUAL "Debug")
    target_link_options(app PRIVATE -mconsole)
else()
    target_link_options(app PRIVATE -mwindows)
endif()
