How to Programmatically Generate Music and Sound Effects?

I actually have some useful code for that purpose from my second generation CHIP-8 emulator (which is open sourced). It not only generates a 220hz square wave (using a simple implementation at the moment), but also comes equipped with a handcrafted envelope generator.

I recently made upgrades to it’s audio handling that should be almost latency free for real-time audio generation purposes: hyper_bandchip/audio.cpp at main · Bandock/hyper_bandchip · GitHub

I know I’m about five months late, but figured I could share some of my work for achieving this purpose in regards to game development. :wink:

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