About the Game Development category
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1
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1842
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March 30, 2017
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sdl with wayland displaying wrong colors
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0
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15
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February 1, 2023
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Issues using SDL2 on Xcode on macOS
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11
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513
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January 25, 2023
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Any quality C projects with readable code that one can learn from?
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0
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58
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January 21, 2023
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SDl for High Sierra
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0
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29
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January 20, 2023
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NEW GAME using SDL2
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1
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127
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January 16, 2023
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SDL_TTF closefont() fail when using with SDL_Quit event
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4
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63
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January 6, 2023
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Blit texture to texture?
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12
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166
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January 2, 2023
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SDL Unable to resolve udev_device_get_action symbol while opening joystick context.
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2
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49
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January 2, 2023
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external storage android sdl mixer
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0
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63
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December 3, 2022
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Game Controller gyro readings and compatibility
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3
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435
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November 28, 2022
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Are SDL_WINDOWEVENT_CLOSE and SDL_QUIT guaranteed to occur at the same time and order?
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0
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79
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November 28, 2022
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Finding correct pixels
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7
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164
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November 15, 2022
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Rendering to 4 windows with maximum efficiency
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5
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168
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November 9, 2022
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Wait for events and thread conditions at the same time?
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0
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77
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November 8, 2022
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Design advice for a config seralization interface for parsing flags?
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0
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57
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November 3, 2022
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Publishing on the AppStore in China
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0
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124
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October 31, 2022
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Android window resizing problem
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3
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116
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October 24, 2022
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Open source example games
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2
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332
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October 23, 2022
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Scaling question
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11
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225
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October 21, 2022
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Changing Pixels On Texture/Surface
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1
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136
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October 11, 2022
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Efficient image format for SDL2?
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10
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2002
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October 4, 2022
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Is it good to use 'SDL_PollEvent' in addition to 'SDL_PumpEvents'
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4
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182
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October 3, 2022
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Need Help With Refactoring My Software Rendering Pipeline
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4
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172
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September 21, 2022
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Fullscreen Windows+Vulkan hang on vkAcquireNextImageKHR()
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2
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350
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September 14, 2022
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ideas - how to run convolutional nets on SDL2 surfaces
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0
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125
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September 12, 2022
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How to Programmatically Generate Music and Sound Effects?
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7
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666
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September 8, 2022
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[question] How can I receive midi data from loop midi?
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0
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93
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September 3, 2022
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SDL Vulkan(MoltenVK) Blank Screen
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2
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275
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August 9, 2022
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SDL2 not showing textures on "Release" mode
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9
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257
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August 2, 2022
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