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About the Game Development category
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0
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2639
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March 26, 2017
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Migration from SDL1.2 to SDL3
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2
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58
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August 7, 2026
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Tweeny, an interpolation library: ten years later
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1
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53
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August 4, 2026
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Single Game Instancing
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4
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200
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July 31, 2026
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Efficient object properties
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3
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102
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July 24, 2026
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Birdy wants crisps 🐦
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1
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113
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July 20, 2026
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SDL_DialogFileCallback and multithreading
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8
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91
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July 19, 2026
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Tons of undefined stuff when trying to compile SDL3_mixer
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2
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118
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July 18, 2026
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Can SDL's storage API parse files to/from class or struct?
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1
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68
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July 10, 2026
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why is the lazer not appearing
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6
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143
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July 8, 2026
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why is the lazer not firing?
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1
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75
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June 20, 2026
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why is my window not displaying a picture?
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1
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76
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June 17, 2026
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What is the right logic to get the bullet to fire
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1
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65
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June 16, 2026
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how do I make the lazer move all the way across the screen?
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1
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62
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June 10, 2026
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Scrolling PNG background not working
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4
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167
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May 20, 2026
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Building SDL3 applications on Windows with CMake
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4
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310
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April 27, 2026
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SDL_RenderPresent latency and frame stuttering when running background automation environments
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0
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53
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April 24, 2026
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use own main func?
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1
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102
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April 19, 2026
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SDL3 GPU这个场景怎么办
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0
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98
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March 12, 2026
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Separate fps and tick rate. How to do that correctly?
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3
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227
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March 2, 2026
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How to load a texture in SDL2 e convert it to textureid to ImGui?
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0
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65
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February 27, 2026
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New SDL Game Goes Live As Linux Flatpak On Flathub Distribution Site!
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0
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84
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February 17, 2026
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SDL3 custom bitmap font transparency
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3
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161
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February 8, 2026
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SDL leaks memory, as reported by valgrind
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7
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2096
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January 31, 2026
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C4droid apk export macht "hässliches setup"
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0
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41
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January 10, 2026
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need some advice on tilemap+sprites performance
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6
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380
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January 6, 2026
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how do i make a pixel perfect button
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26
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471
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January 5, 2026
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Image jittering/glitching on simple pong game
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6
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161
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January 5, 2026
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Non-HDR OpenGL game with Windows Auto HDR, incorrect brightness after quitting on NVIDIA h/w
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0
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85
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January 3, 2026
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Buttons im Feld darstellen und anklicken
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2
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73
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December 22, 2025
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