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About the Game Development category
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1
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2588
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March 30, 2017
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SDL3 custom bitmap font transparency
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3
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39
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February 8, 2026
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Single Game Instancing
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2
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32
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February 2, 2026
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SDL leaks memory, as reported by valgrind
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7
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1915
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January 31, 2026
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C4droid apk export macht "hässliches setup"
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0
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19
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January 10, 2026
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need some advice on tilemap+sprites performance
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6
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264
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January 6, 2026
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how do i make a pixel perfect button
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26
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130
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January 5, 2026
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Image jittering/glitching on simple pong game
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6
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75
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January 5, 2026
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Non-HDR OpenGL game with Windows Auto HDR, incorrect brightness after quitting on NVIDIA h/w
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0
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27
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January 3, 2026
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Buttons im Feld darstellen und anklicken
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2
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37
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December 22, 2025
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What I've Made With SDL3 ZEngine (Oneirium) Development
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4
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193
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December 17, 2025
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Command line built into the engine — request for testing
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0
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43
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December 13, 2025
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SDL3 Vulkan open source
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2
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204
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November 13, 2025
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Reconstruction of world position from depth (SDL3 GPU) [Solved]
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1
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60
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October 31, 2025
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SDL3 undefined symbol WinMain
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1
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77
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October 29, 2025
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How do you decouple SDL (and other libraries) from the graphics api?
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2
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210
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October 8, 2025
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Webcam hints
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0
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85
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September 7, 2025
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I want Advice on Game Development Workflow & Tool
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4
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183
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August 23, 2025
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Shader good practices
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0
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129
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August 9, 2025
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Build SDL2 with CMake for iOS with ANGLE
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8
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301
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July 30, 2025
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Minimal OS image that boots on SDL2 app
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1
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104
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July 25, 2025
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My game crashes
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10
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168
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July 17, 2025
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Is clang-fat.sh only for SDL2, or can it work for SDL2_image, _mixer, etc?
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6
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55
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July 4, 2025
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Some beginner questions about Surface and FRect
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5
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148
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June 30, 2025
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Apply white tint to texture
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4
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57
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June 28, 2025
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How does sdl optimize creating gl context?
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1
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75
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June 27, 2025
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Android: No Mouse Input Events detected/send in SDL 2.30.9
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1
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67
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June 25, 2025
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Copy texture to texture gives a gray alpha channel
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17
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118
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June 20, 2025
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how to ship a Windows executable?
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6
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320
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June 17, 2025
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First SDL3 build using cl in Windows 11
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2
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139
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June 15, 2025
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