About the Game Development category
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1
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1878
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March 30, 2017
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2d Path for Enemy AI
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2
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72
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March 21, 2023
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Emscripten and iOS Safari
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3
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59
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March 20, 2023
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How to Create a Camera in SDL2
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1
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77
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March 20, 2023
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I struggle with relationships between game objects. (classes). Would appreciate assistance.
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21
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475
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March 19, 2023
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Any quality C projects with readable code that one can learn from?
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3
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240
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March 17, 2023
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How do you read binary files with varied content using RWops?
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3
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56
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March 16, 2023
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Showcasing SDL2 game engine in a robotics application
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0
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74
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March 10, 2023
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Wondering if my implementation is a good way to go about this pixel simulation
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5
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261
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March 9, 2023
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Memory usage varies depending on how "fast" I load images
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2
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242
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March 8, 2023
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Design advice for a config seralization interface for parsing flags?
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1
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88
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March 8, 2023
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SDL_IntersectFRect() missing on Steam Deck?
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0
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54
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February 28, 2023
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How to know the controls' button?
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1
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75
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February 16, 2023
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sdl with wayland displaying wrong colors
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0
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62
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February 1, 2023
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Issues using SDL2 on Xcode on macOS
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11
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825
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January 25, 2023
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SDl for High Sierra
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0
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70
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January 20, 2023
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NEW GAME using SDL2
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1
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254
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January 16, 2023
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SDL_TTF closefont() fail when using with SDL_Quit event
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4
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106
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January 6, 2023
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Blit texture to texture?
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12
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233
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January 2, 2023
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SDL Unable to resolve udev_device_get_action symbol while opening joystick context.
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2
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107
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January 2, 2023
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external storage android sdl mixer
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0
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94
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December 3, 2022
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Game Controller gyro readings and compatibility
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3
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594
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November 28, 2022
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Are SDL_WINDOWEVENT_CLOSE and SDL_QUIT guaranteed to occur at the same time and order?
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0
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105
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November 28, 2022
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Finding correct pixels
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7
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193
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November 15, 2022
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Rendering to 4 windows with maximum efficiency
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5
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203
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November 9, 2022
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Wait for events and thread conditions at the same time?
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0
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105
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November 8, 2022
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Publishing on the AppStore in China
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0
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148
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October 31, 2022
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Android window resizing problem
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3
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137
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October 24, 2022
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Open source example games
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2
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400
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October 23, 2022
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Scaling question
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11
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262
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October 21, 2022
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