Interest in a SDL 1.2 bugfix release?

Ah ok, thanks! I’ll add it to my list for testing.

My current plan is to gather the patches list, and then make sure they are available in a nice form on the sdl bug tracker. Then my own SDL1 builds pull these patches from the SDL bugzilla, and I can more easily ask people to do some manual QA on different systems. Then I’ll make the patch list available on a wiki page somewhere. After that, we’ll see if the changes get merged in (if they haven’t already been), and I’ll have a clearer idea of where things are.

I think the biggest unsolved problem I know about on linux machines is the sdl_mixer with fluidsynth using up lots of CPU even when sdl_mixer isn’t being used.

The biggest Mac issue I know of is that it is really slow in windowed mode… for some people.