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About the SDL Development category
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0
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4487
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March 26, 2017
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Is HDR possible on Linux with SDL3 and OpenGL?
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3
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89
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October 3, 2026
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Is loading EGL with SDL_GL_LoadLibrary undefined behavior?
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1
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26
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October 3, 2026
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Opening "slow" capture devices clogs audio playback
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0
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16
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October 2, 2026
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cocos2dx_particle_edit_use_SDL2
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0
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33
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September 30, 2026
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GPU API: performance issues when uploading vertex/index buffer each frame
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16
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278
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September 30, 2026
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My step by step guides for SDL3 to build for Android and WebAssembly
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98
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5724
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September 25, 2026
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[Solved] How to use the SDL3 callback app structure in Python?
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19
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1008
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September 18, 2026
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Shadow Pass requires BindGPUFragmentSamplers
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4
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305
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September 18, 2026
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What is Depth-Stencil State?
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2
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88
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September 15, 2026
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How to fix `sdl3webgpu` to run a simple example
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3
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313
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August 30, 2026
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How to go fullscreen in SDL3 without WS_POPUP?
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11
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240
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August 29, 2026
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SDL_LoadBMP_IO regression?
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1
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63
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August 28, 2026
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SDL3 Vulkan thread safety
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0
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52
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August 26, 2026
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SDL_gpu on RPi5 and KMSDRM
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2
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160
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August 26, 2026
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SDL 2.32.10 MacOS regression
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0
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46
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August 24, 2026
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Render vs Renderer
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6
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218
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August 21, 2026
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Game controller sensors: should they be enabled by default?
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1
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76
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August 21, 2026
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sdl_link_dependency() and pkg-config
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2
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76
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August 15, 2026
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How to copy text from a message box
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1
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79
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August 9, 2026
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Gyroscope on Steam Deck using HID driver
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0
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92
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August 5, 2026
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How does SDL_GL_LoadLibrary find library from the system?
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2
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159
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August 2, 2026
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Mapping Game Controllers
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2
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112
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August 1, 2026
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Auto rotate on Android
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8
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655
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July 31, 2026
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Does SDL3 support HarmonyOS/OpenHarmony
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2
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172
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July 27, 2026
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HarmonyOS and OpenHarmony SDL Support?
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2
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926
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July 27, 2026
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Failed to enable VSync on Intel(R) HD Graphics 630 (i7-7700)
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21
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389
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July 25, 2026
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First arrow keystroke major delay
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4
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177
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July 15, 2026
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Recommended approach for smooth timeline scrubbing with SDL rendering?
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3
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209
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July 11, 2026
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Custom memory functions and thread safety
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12
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307
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July 1, 2026
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