About the SDL Development category
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1
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4224
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March 30, 2017
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SDL2 and SDL3 It takes several times longer to render a frame on Linux than on Windows
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9
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11
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March 25, 2025
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Wayland - output pointer
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0
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6
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March 25, 2025
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single window, multiple EGL contexts
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0
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20
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March 23, 2025
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[HELP] Black window with different size after porting code to SDL3
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6
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44
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March 23, 2025
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SDL3 Android MOUSE and TOUCH Events
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1
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34
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March 21, 2025
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SDL_UpdateYUVTexture in a thread
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1
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25
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March 20, 2025
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SDL3: Successfully drawn, but no image displayed
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20
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47
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March 20, 2025
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[Solved] How to use the SDL3 callback app structure in Python?
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6
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194
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March 20, 2025
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Valgrind / ASAN
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7
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51
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March 19, 2025
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Call SDL_CondSignal when no one is waiting
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2
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14
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March 19, 2025
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Boolean Size.
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18
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116
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March 19, 2025
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Single codebase for SDL2 + 3
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6
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90
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March 19, 2025
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SDL3: wrapping foreign (gst-gl) textures
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0
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14
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March 19, 2025
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SDL and FLTK
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1
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51
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March 18, 2025
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Is there a way of combining SDL with some library that provides native widgets?
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2
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58
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March 18, 2025
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Any interest in a bindings/wrapper for c++?
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2
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54
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March 17, 2025
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Mixing SDL3 basic renderer and shaders
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12
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1031
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March 16, 2025
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Menu Buttons behaving weirdly
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11
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39
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March 16, 2025
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Android Fullscreen Desktop crash with 2.32.0
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1
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14
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March 14, 2025
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SDL3 and ubuntu 25.04
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2
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103
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March 13, 2025
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SDL3 GPU: API Interoperability
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1
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174
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March 13, 2025
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How can i draw 10x the same image/texture ?
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3
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87
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March 10, 2025
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Sprite Animation (Sprite not appearing)
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3
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49
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March 9, 2025
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Best way to build and deploy SDL applications?
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4
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104
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March 8, 2025
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Porting to SDL3, SDL_image.h hets error unknown type name SDL_IOStream
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7
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81
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March 6, 2025
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SDL_WaitConditionTimeout — problem with the example code in the docs
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7
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40
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March 6, 2025
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SDL2 Game Shows Black Screen – Any Fix?
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2
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65
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March 6, 2025
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SDL_TextInputEvent invalid text memory address
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2
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26
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March 4, 2025
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SDL3 Camera crashing on Windows (7)
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4
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119
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March 4, 2025
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