About the SDL Development category
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1
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4145
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March 30, 2017
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How to include assets in build
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4
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1974
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November 21, 2024
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SDL2 Android build environment not working after "upgrade"
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2
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56
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November 20, 2024
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Current Dualsense support
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10
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2513
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November 19, 2024
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Distributing Windows scr executable with statically linked SDL3
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0
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28
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November 18, 2024
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Getting display information before creating a window
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16
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2036
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November 15, 2024
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[SDL_GPU] What determines the set for uniforms?
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2
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40
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November 15, 2024
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What does SDL_GetError() return for no error?
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3
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49
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November 13, 2024
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Is OpenGL HDC creation realistic?
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5
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53
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November 13, 2024
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SDL3 GPU blend constant alpha
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0
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43
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November 12, 2024
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Mac/XCode: SDL3_ttf xcframework build error
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1
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37
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November 11, 2024
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SDL3 usb-camera support
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0
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39
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November 5, 2024
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Is it safe to call SDL_Init before SDL_EnterAppMainCallbacks?
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0
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48
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November 4, 2024
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[SDL 3.1.6] SDL_Surface and OpenGL format
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0
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51
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November 4, 2024
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SDL_GPU.h
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51
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1030
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November 4, 2024
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SDL supports Stadia pad.
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2
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72
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November 3, 2024
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[SDL_image] Can't specify path to SDL3 from cmake CLI [Solved]
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2
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48
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October 30, 2024
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SDL_Gpu Cycle Difficulties
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7
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126
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October 29, 2024
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Char Rendering ( SDL_RenderDebugText )
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6
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95
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October 29, 2024
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I think SDL_ttf is disturbing SDL_SetRenderDrawColor for me
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14
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1835
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October 29, 2024
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APIs Documented but Unavailable Until SDL 3.1.3 (Pre-Release)
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4
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95
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October 29, 2024
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LVGL example compile for RISCV
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1
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43
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October 27, 2024
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SDL3 GPU: API Interoperability
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0
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89
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October 23, 2024
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Shape Library for SDL
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2
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114
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October 23, 2024
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Pop the geometry queue?/Optimize render with textures
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11
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103
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October 23, 2024
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Deploying SDL3 app on Android using SDL3-x.y.z.aar
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1
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73
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October 22, 2024
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SDL3 Querying compute size
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3
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64
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October 22, 2024
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SDL3/SDL_GetWindowSurface() lacks a "SDL_PixelFormat format" argument
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4
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57
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October 21, 2024
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SDL beginner searching for partner :)
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6
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145
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October 21, 2024
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Mouse pointer moving in great jerks on Pentium II
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0
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38
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October 20, 2024
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