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About the SDL Development category
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0
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4494
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March 26, 2017
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SDL 3.2.26 macOS Screen Sharing warp-compensation error: reproducer and measurements
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0
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14
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October 22, 2026
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No x11 feature, no window decorations, width, height = UINT_MAX
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4
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77
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October 19, 2026
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GPU API: performance issues when uploading vertex/index buffer each frame
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20
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463
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October 15, 2026
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sdl2 engine
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0
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51
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October 12, 2026
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Putting text on the screen without using renderer
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1
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51
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October 12, 2026
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Window size not changing when leaving fullscreen
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6
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127
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October 8, 2026
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SDL_gpu on RPi5 and KMSDRM
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3
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213
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October 5, 2026
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Is HDR possible on Linux with SDL3 and OpenGL?
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3
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150
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October 3, 2026
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Is loading EGL with SDL_GL_LoadLibrary undefined behavior?
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1
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58
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October 3, 2026
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Opening "slow" capture devices clogs audio playback
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0
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39
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October 2, 2026
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cocos2dx_particle_edit_use_SDL2
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0
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41
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September 30, 2026
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My step by step guides for SDL3 to build for Android and WebAssembly
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98
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5908
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September 25, 2026
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[Solved] How to use the SDL3 callback app structure in Python?
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19
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1052
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September 18, 2026
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Shadow Pass requires BindGPUFragmentSamplers
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4
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312
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September 18, 2026
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What is Depth-Stencil State?
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2
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103
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September 15, 2026
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How to fix `sdl3webgpu` to run a simple example
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3
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331
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August 30, 2026
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How to go fullscreen in SDL3 without WS_POPUP?
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11
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284
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August 29, 2026
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SDL_LoadBMP_IO regression?
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1
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72
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August 28, 2026
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SDL3 Vulkan thread safety
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0
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56
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August 26, 2026
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SDL 2.32.10 MacOS regression
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0
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53
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August 24, 2026
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Render vs Renderer
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6
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242
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August 21, 2026
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Game controller sensors: should they be enabled by default?
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1
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86
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August 21, 2026
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sdl_link_dependency() and pkg-config
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2
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82
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August 15, 2026
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How to copy text from a message box
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1
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88
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August 9, 2026
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Gyroscope on Steam Deck using HID driver
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0
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98
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August 5, 2026
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How does SDL_GL_LoadLibrary find library from the system?
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2
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180
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August 2, 2026
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Mapping Game Controllers
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2
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125
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August 1, 2026
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Auto rotate on Android
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8
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697
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July 31, 2026
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Does SDL3 support HarmonyOS/OpenHarmony
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2
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177
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July 27, 2026
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