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About the SDL Development category
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0
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4507
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March 26, 2017
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Handling controller input loss during display mode switch in Android compatibility layer
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0
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14
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November 10, 2026
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`SDL_Surface`: creation without allocation
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4
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90
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November 5, 2026
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Is the SDL Wiki down?
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1
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74
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November 3, 2026
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Copying dependencies of SDL_shadercross next to executable?
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0
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29
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November 2, 2026
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Incorrect values from SDL_GetWindowSafeArea
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5
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142
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November 1, 2026
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What is Depth-Stencil State?
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3
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163
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October 25, 2026
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GPU API: performance issues when uploading vertex/index buffer each frame
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21
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626
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October 25, 2026
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Error with glsl shader extentions
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0
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60
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October 25, 2026
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SDL 3.2.26 macOS Screen Sharing warp-compensation error: reproducer and measurements
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0
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37
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October 22, 2026
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No x11 feature, no window decorations, width, height = UINT_MAX
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4
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133
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October 19, 2026
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sdl2 engine
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0
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67
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October 12, 2026
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Putting text on the screen without using renderer
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1
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70
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October 12, 2026
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Window size not changing when leaving fullscreen
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6
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155
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October 8, 2026
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SDL_gpu on RPi5 and KMSDRM
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3
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243
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October 5, 2026
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Is HDR possible on Linux with SDL3 and OpenGL?
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3
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173
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October 3, 2026
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Is loading EGL with SDL_GL_LoadLibrary undefined behavior?
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1
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70
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October 3, 2026
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Opening "slow" capture devices clogs audio playback
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0
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47
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October 2, 2026
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cocos2dx_particle_edit_use_SDL2
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0
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48
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September 30, 2026
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My step by step guides for SDL3 to build for Android and WebAssembly
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98
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6057
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September 25, 2026
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[Solved] How to use the SDL3 callback app structure in Python?
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19
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1090
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September 18, 2026
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Shadow Pass requires BindGPUFragmentSamplers
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4
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332
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September 18, 2026
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How to fix `sdl3webgpu` to run a simple example
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3
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352
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August 30, 2026
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How to go fullscreen in SDL3 without WS_POPUP?
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11
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320
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August 29, 2026
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SDL_LoadBMP_IO regression?
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1
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88
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August 28, 2026
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SDL3 Vulkan thread safety
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0
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68
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August 26, 2026
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SDL 2.32.10 MacOS regression
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0
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58
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August 24, 2026
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Render vs Renderer
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6
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283
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August 21, 2026
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Game controller sensors: should they be enabled by default?
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1
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106
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August 21, 2026
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sdl_link_dependency() and pkg-config
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2
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103
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August 15, 2026
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