About the SDL Development category
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1
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4139
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March 30, 2017
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SDL2 Android build environment not working after "upgrade"
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0
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2
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November 10, 2024
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Mac/XCode: SDL3_ttf xcframework build error
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0
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5
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November 10, 2024
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SDL3 usb-camera support
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0
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30
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November 5, 2024
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Is it safe to call SDL_Init before SDL_EnterAppMainCallbacks?
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0
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36
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November 4, 2024
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[SDL 3.1.6] SDL_Surface and OpenGL format
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0
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40
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November 4, 2024
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SDL_GPU.h
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51
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944
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November 4, 2024
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SDL supports Stadia pad.
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2
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62
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November 3, 2024
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[SDL_image] Can't specify path to SDL3 from cmake CLI [Solved]
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2
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39
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October 30, 2024
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SDL_Gpu Cycle Difficulties
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7
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116
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October 29, 2024
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Char Rendering ( SDL_RenderDebugText )
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6
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91
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October 29, 2024
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I think SDL_ttf is disturbing SDL_SetRenderDrawColor for me
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14
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1829
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October 29, 2024
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APIs Documented but Unavailable Until SDL 3.1.3 (Pre-Release)
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4
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89
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October 29, 2024
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LVGL example compile for RISCV
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1
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41
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October 27, 2024
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SDL3 GPU: API Interoperability
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0
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80
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October 23, 2024
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Shape Library for SDL
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2
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108
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October 23, 2024
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Pop the geometry queue?/Optimize render with textures
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11
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101
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October 23, 2024
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Deploying SDL3 app on Android using SDL3-x.y.z.aar
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1
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71
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October 22, 2024
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SDL3 Querying compute size
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3
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64
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October 22, 2024
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SDL3/SDL_GetWindowSurface() lacks a "SDL_PixelFormat format" argument
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4
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57
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October 21, 2024
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SDL beginner searching for partner :)
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6
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138
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October 21, 2024
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Mouse pointer moving in great jerks on Pentium II
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0
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38
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October 20, 2024
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Deviced added events for devices plugged in at game start
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6
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52
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October 19, 2024
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Text Flickering on Window Resize in SDL2
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7
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73
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October 19, 2024
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Set transparency with palette
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5
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53
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October 18, 2024
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SDL Stack Trace Implementation
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0
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35
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October 17, 2024
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Base memory usage of SDL2 vs SDL3
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3
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175
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October 16, 2024
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SDL3 through Homebrew
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1
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80
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October 15, 2024
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Setting up SDL3 for Windows using CMake and MinGW-w64
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5
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310
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October 15, 2024
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Mixing SDL3 basic renderer and shaders
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3
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166
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October 14, 2024
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