A couple of years ago, we saw KiWi on the mailing list:
It may have even been the first to be announced for SDL2.
If you use SDL_gpu or OpenGL directly, you can additionally set up
rendering for librocket (http://librocket.com/) and Nuklear (
GitHub - vurtun/nuklear: A single-header ANSI C gui library). These would work on either SDL1.2 or
SDL2 and they look great.
Jonny DOn Sun, Sep 11, 2016 at 7:22 AM, MrTAToad wrote:
SDL1 or SDL2 ?
For the former, I dont know. For the latter its around 3/4
SDL1
Geeonx GUI (SDL :: View topic - Geeonx GUI library for LINUX and SDL 1.2)SDL2 GUI[u]
Guichan - Uses OpenGL - (SDL :: View topic - Guisan - C++ SDL2 toolkit)
KISS - (Kiss_sdl - Simple universal GUI widget toolkit for SDL - SDL Development - Simple Directmedia Layer)
Nanogui - Uses OpenGL - (http://forums.libsdl.org/view
topic.php?t=11636&highlight=gui)
neoGFX - Uses OpenGL - (http://forums.libsdl.org/view
topic.php?t=12033&highlight=gui)
SDL_gui - Seems to be specifically geared towards Android (
GitHub - mozeal/SDL_gui: GUI library for SDL2)SDL_widgets - This is… a weird one… Its a GUI system alright, but
overly complicated and works only for specific compilers (because it is too
Linux orientated) (http://members.chello.nl/w.boeke/SDL-widgets/)
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org