Maelstrom: Maelstrom 4.0 is relicensed under the Zlib license

From b6ee4bf36e8262f1cf3a2faf2e7fddbf693c8e07 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Tue, 16 Dec 2025 00:35:07 -0800
Subject: [PATCH] Maelstrom 4.0 is relicensed under the Zlib license

---
 CMakeLists.txt                    |   2 +-
 COPYING                           |  23 ++-
 COPYING.GPL                       | 280 ------------------------------
 Changelog                         |   6 +-
 README                            |   6 +-
 README.simple                     |   6 +-
 game/Localization.h               |  21 +++
 game/MacDialog.cpp                |  38 ++--
 game/MacDialog.h                  |  37 ++--
 game/Maelstrom.h                  |  37 ++--
 game/MaelstromUI.cpp              |  37 ++--
 game/MaelstromUI.h                |  37 ++--
 game/Maelstrom_Globals.h          |  37 ++--
 game/about.cpp                    |  37 ++--
 game/about.h                      |  37 ++--
 game/colortable.h                 |  31 ++--
 game/continue.cpp                 |  31 ++--
 game/continue.h                   |  37 ++--
 game/controls.cpp                 |  37 ++--
 game/controls.h                   |  37 ++--
 game/fastrand.cpp                 |  37 ++--
 game/fastrand.h                   |  31 ++--
 game/game.cpp                     |  37 ++--
 game/game.h                       |  37 ++--
 game/gameinfo.cpp                 |  37 ++--
 game/gameinfo.h                   |  37 ++--
 game/gameover.cpp                 |  37 ++--
 game/gameover.h                   |  37 ++--
 game/init.cpp                     |  37 ++--
 game/init.h                       |  31 ++--
 game/load.cpp                     |  31 ++--
 game/load.h                       |  37 ++--
 game/lobby.cpp                    |  37 ++--
 game/lobby.h                      |  37 ++--
 game/main.cpp                     |  37 ++--
 game/main.h                       |  37 ++--
 game/make.cpp                     |  37 ++--
 game/make.h                       |  31 ++--
 game/myerror.cpp                  |  37 ++--
 game/myerror.h                    |  37 ++--
 game/netplay.cpp                  |  37 ++--
 game/netplay.h                    |  37 ++--
 game/object.cpp                   |  37 ++--
 game/object.h                     |  37 ++--
 game/objects.cpp                  |  37 ++--
 game/objects.h                    |  37 ++--
 game/packet.h                     |  37 ++--
 game/player.cpp                   |  37 ++--
 game/player.h                     |  37 ++--
 game/protocol.h                   |  37 ++--
 game/rect.cpp                     |  37 ++--
 game/rect.h                       |  37 ++--
 game/replay.cpp                   |  37 ++--
 game/replay.h                     |  37 ++--
 game/scores.cpp                   |  37 ++--
 game/scores.h                     |  37 ++--
 game/shinobi.h                    |  37 ++--
 game/steam.cpp                    |  37 ++--
 game/steam.h                      |  37 ++--
 maclib/COPYING                    |   2 +-
 maclib/Mac_Compat.h               |   2 +-
 maclib/Mac_FontServ.cpp           |   2 +-
 maclib/Mac_FontServ.h             |   2 +-
 maclib/Mac_Resource.cpp           |  38 ++--
 maclib/Mac_Resource.h             |  39 ++---
 maclib/Mac_Sound.cpp              |   2 +-
 maclib/Mac_Sound.h                |   2 +-
 maclib/Mac_Wave.cpp               |  34 ++--
 maclib/Mac_Wave.h                 |  28 +--
 maclib/bitesex.h                  |   2 +-
 maclib/macbinary.h                |  34 ++--
 maclib/macres.cpp                 |  28 +--
 screenlib/COPYING                 |   2 +-
 screenlib/SDL_FrameBuf.cpp        |   2 +-
 screenlib/SDL_FrameBuf.h          |   2 +-
 screenlib/UIArea.cpp              |   2 +-
 screenlib/UIArea.h                |   2 +-
 screenlib/UIBaseElement.cpp       |   2 +-
 screenlib/UIBaseElement.h         |   2 +-
 screenlib/UIContainer.cpp         |   2 +-
 screenlib/UIContainer.h           |   2 +-
 screenlib/UIDialog.cpp            |   2 +-
 screenlib/UIDialog.h              |   2 +-
 screenlib/UIDialogButton.cpp      |   2 +-
 screenlib/UIDialogButton.h        |   2 +-
 screenlib/UIDrawEngine.cpp        |   2 +-
 screenlib/UIDrawEngine.h          |   2 +-
 screenlib/UIElement.cpp           |   2 +-
 screenlib/UIElement.h             |   2 +-
 screenlib/UIElementButton.cpp     |   2 +-
 screenlib/UIElementButton.h       |   2 +-
 screenlib/UIElementCheckbox.cpp   |   2 +-
 screenlib/UIElementCheckbox.h     |   2 +-
 screenlib/UIElementDropdown.cpp   |   2 +-
 screenlib/UIElementDropdown.h     |   2 +-
 screenlib/UIElementEditbox.cpp    |   2 +-
 screenlib/UIElementEditbox.h      |   2 +-
 screenlib/UIElementRadio.cpp      |   2 +-
 screenlib/UIElementRadio.h        |   2 +-
 screenlib/UIElementThumbstick.cpp |   2 +-
 screenlib/UIElementThumbstick.h   |   2 +-
 screenlib/UIFontInterface.h       |   2 +-
 screenlib/UIImageInterface.h      |   2 +-
 screenlib/UIManager.cpp           |   2 +-
 screenlib/UIManager.h             |   2 +-
 screenlib/UIPanel.cpp             |   2 +-
 screenlib/UIPanel.h               |   2 +-
 screenlib/UISoundInterface.h      |   2 +-
 screenlib/UITemplates.cpp         |   2 +-
 screenlib/UITemplates.h           |   2 +-
 screenlib/UITexture.cpp           |   2 +-
 screenlib/UITexture.h             |   2 +-
 112 files changed, 1121 insertions(+), 1407 deletions(-)
 delete mode 100644 COPYING.GPL

diff --git a/CMakeLists.txt b/CMakeLists.txt
index f9176074..38dbae82 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -183,7 +183,7 @@ install(TARGETS Maelstrom DESTINATION "${GAME_INSTALLDIR}")
 install(DIRECTORY Data DESTINATION "${GAME_INSTALLDIR}")
 
 file(GLOB docs "Docs/*.txt" "README*")
-install(FILES ${docs} "COPYING" "COPYING.GPL" DESTINATION "${GAME_INSTALLDIR}/Docs")
+install(FILES ${docs} "COPYING" DESTINATION "${GAME_INSTALLDIR}/Docs")
 
 if(NOT TARGET uninstall)
   configure_file(cmake/cmake_uninstall.cmake.in cmake_uninstall.cmake IMMEDIATE @ONLY)
diff --git a/COPYING b/COPYING
index 7b573d81..b304b5d1 100644
--- a/COPYING
+++ b/COPYING
@@ -1,8 +1,23 @@
-The source code to Maelstrom 3.0 and higher has been released under
-the GNU General Public License which can be found in COPYING.GPL.
+The source code to Maelstrom 4.0 has been released under the Zlib license:
+--
+  Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
 
-The source code to the screenlib and maclib libraries has been released
-under the zlib license, which can be found in COPYING in those directories.
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+--
 
 The artwork and animations in Maelstrom may be used under the terms
 of the Creative Commons Attribution 3.0 license (unported):
diff --git a/COPYING.GPL b/COPYING.GPL
deleted file mode 100644
index 960fe746..00000000
--- a/COPYING.GPL
+++ /dev/null
@@ -1,280 +0,0 @@
-		    GNU GENERAL PUBLIC LICENSE
-		       Version 2, June 1991
-
- Copyright (C) 1989, 1991 Free Software Foundation, Inc.
-                       59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
-			    Preamble
-
-  The licenses for most software are designed to take away your
-freedom to share and change it.  By contrast, the GNU General Public
-License is intended to guarantee your freedom to share and change free
-software--to make sure the software is free for all its users.  This
-General Public License applies to most of the Free Software
-Foundation's software and to any other program whose authors commit to
-using it.  (Some other Free Software Foundation software is covered by
-the GNU Library General Public License instead.)  You can apply it to
-your programs, too.
-
-  When we speak of free software, we are referring to freedom, not
-price.  Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
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diff --git a/Changelog b/Changelog
index 0f88c9da..505e97fd 100644
--- a/Changelog
+++ b/Changelog
@@ -1,5 +1,9 @@
 
-Maelstrom 3.0.7 -- Public GPL version
+Maelstrom 4.0.0 -- Open Source version
+
+Version 4.0.0:
+	Sam Lantinga - Tue Dec 16 00:04:08 PST 2025
+	*	Updated for SDL 3.0
 
 Version 3.0.7:
 	Sam Lantinga - Tue Feb 2 21:04:21 PST 2021
diff --git a/README b/README
index fbb0685e..5e4f8960 100644
--- a/README
+++ b/README
@@ -1,14 +1,14 @@
 
                           Maelstrom 3.0
 
-Maelstrom 3.0 is a GPL'd port of the original shareware game for the
+Maelstrom 3.0 is a C++ port of the original shareware game for the
 Macintosh.  It is a fast-action, high resolution (640x480) asteroids-like
 game, with detailed graphics and original sounds.
 
-The GPL version of Maelstrom is not supported by Ambrosia Software,
+This version of Maelstrom is not supported by Ambrosia Software,
 but is recommended highly! :)
 
-The latest GPL'd version of Maelstrom is available at:
+The latest version of Maelstrom is available at:
 	http://www.libsdl.org/projects/Maelstrom/
 
 The original Macintosh version of this game is available at:
diff --git a/README.simple b/README.simple
index 19b9749c..30a265cc 100644
--- a/README.simple
+++ b/README.simple
@@ -1,14 +1,14 @@
 
                           Maelstrom 3.0
 
-Maelstrom 3.0 is a GPL'd port of the original shareware game for the
+Maelstrom 3.0 is a C++ port of the original shareware game for the
 Macintosh.  It is a fast-action, high resolution (640x480) asteroids-like
 game, with detailed graphics and original sounds.
 
-The GPL version of Maelstrom is not supported by Ambrosia Software,
+This version of Maelstrom is not supported by Ambrosia Software,
 but is recommended highly! :)
 
-The latest GPL'd version of Maelstrom is available at:
+The latest version of Maelstrom is available at:
 	http://www.libsdl.org/projects/Maelstrom/
 
 The original Macintosh version of this game is available at:
diff --git a/game/Localization.h b/game/Localization.h
index a81f5b6b..e14933e8 100644
--- a/game/Localization.h
+++ b/game/Localization.h
@@ -1,3 +1,24 @@
+/*
+  Maelstrom: Open Source version of the classic game by Ambrosia Software
+  Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
 #ifndef _LOCALIZATION_H
 #define _LOCALIZATION_H
 
diff --git a/game/MacDialog.cpp b/game/MacDialog.cpp
index 7a06d871..f4024fce 100644
--- a/game/MacDialog.cpp
+++ b/game/MacDialog.cpp
@@ -1,25 +1,23 @@
 /*
-    Maelstrom: Open Source version of the classic game by Ambrosia Software
-    Copyright (C) 1997-2011  Sam Lantinga
-
-    This program is free software; you can redistribute it and/or modify
-    it under the terms of the GNU General Public License as published by
-    the Free Software Foundation; either version 2 of the License, or
-    (at your option) any later version.
-
-    This program is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-    GNU General Public License for more details.
-
-    You should have received a copy of the GNU General Public License
-    along with this program; if not, write to the Free Software
-    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
+  Maelstrom: Open Source version of the classic game by Ambrosia Software
+  Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
 */
-
 #include "../screenlib/SDL_FrameBuf.h"
 #include "../screenlib/UIDialogButton.h"
 #include "../screenlib/UIElementCheckbox.h"
diff --git a/game/MacDialog.h b/game/MacDialog.h
index 56a89688..cb797f66 100644
--- a/game/MacDialog.h
+++ b/game/MacDialog.h
@@ -1,23 +1,22 @@
 /*
-    Maelstrom: Open Source version of the classic game by Ambrosia Software
-    Copyright (C) 1997-2011  Sam Lantinga
-
-    This program is free software; you can redistribute it and/or modify
-    it under the terms of the GNU General Public License as published by
-    the Free Software Foundation; either version 2 of the License, or
-    (at your option) any later version.
-
-    This program is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-    GNU General Public License for more details.
-
-    You should have received a copy of the GNU General Public License
-    along with this program; if not, write to the Free Software
-    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
+  Maelstrom: Open Source version of the classic game by Ambrosia Software
+  Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
 */
 
 #ifndef _MacDialog_h
diff --git a/game/Maelstrom.h b/game/Maelstrom.h
index 266e853a..f1237f3e 100644
--- a/game/Maelstrom.h
+++ b/game/Maelstrom.h
@@ -1,23 +1,22 @@
 /*
-    Maelstrom: Open Source version of the classic game by Ambrosia Software
-    Copyright (C) 1997-2011  Sam Lantinga
-
-    This program is free software; you can redistribute it and/or modify
-    it under the terms of the GNU General Public License as published by
-    the Free Software Foundation; either version 2 of the License, or
-    (at your option) any later version.
-
-    This program is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-    GNU General Public License for more details.
-
-    You should have received a copy of the GNU General Public License
-    along with this program; if not, write to the Free Software
-    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
+  Maelstrom: Open Source version of the classic game by Ambrosia Software
+  Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any expr

(Patch may be truncated, please check the link at the top of this post.)