Adding libraries to SDL3 project
I have moved libs to the separate folder. It requires to add 154 files for Bullet Physics:
target_include_directories(${EXECUTABLE_NAME} PRIVATE src/libs/bullet-physics-3.25)
target_include_directories(${EXECUTABLE_NAME} PRIVATE src/libs/glm-1.0.1-light)
target_include_directories(${EXECUTABLE_NAME} PRIVATE src/libs/tinyxml2-10.0.0)
target_sources(${EXECUTABLE_NAME}
PRIVATE
src/main.cpp
src/iosLaunchScreen.storyboard
src/Sample.appxManifest
src/collider.cpp
src/debug_drawer.cpp
src/orbit_controls.cpp
src/lightless.cpp
src/math_helper.cpp
src/shader_program.cpp
src/vertex_buffers.cpp
src/libs/tinyxml2-10.0.0/tinyxml2.cpp
src/libs/bullet-physics-3.25/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp
src/libs/bullet-physics-3.25/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp
src/libs/bullet-physics-3.25/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp