SDL: Add PID for red octane games, as they support sony detection (21852)

From 218522e12305287e6a9678af63b5e17ac9f2a84c Mon Sep 17 00:00:00 2001
From: Sanjay Govind <[EMAIL REDACTED]>
Date: Tue, 9 Jun 2026 10:38:47 +0800
Subject: [PATCH] Add PID for red octane games, as they support sony detection

(cherry picked from commit 205777210ece227427c524d191c78ca82b2dd335)
---
 src/joystick/hidapi/SDL_hidapijoystick.c | 2 ++
 src/joystick/usb_ids.h                   | 1 +
 2 files changed, 3 insertions(+)

diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c
index 0fdaa9ad0208a..8c80399901664 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick.c
+++ b/src/joystick/hidapi/SDL_hidapijoystick.c
@@ -213,6 +213,8 @@ bool HIDAPI_SupportsPlaystationDetection(Uint16 vendor, Uint16 product)
          *            https://github.com/libsdl-org/SDL/issues/6799
          */
         return false;
+    case USB_VENDOR_RED_OCTANE_GAMES:
+        return true;
     case USB_VENDOR_SHANWAN:
         return true;
     case USB_VENDOR_SHANWAN_ALT:
diff --git a/src/joystick/usb_ids.h b/src/joystick/usb_ids.h
index 5e48181c2eea5..7f95258d88ccf 100644
--- a/src/joystick/usb_ids.h
+++ b/src/joystick/usb_ids.h
@@ -54,6 +54,7 @@
 #define USB_VENDOR_QANBA        0x2c22
 #define USB_VENDOR_RAZER        0x1532
 #define USB_VENDOR_RED_OCTANE   0x1430
+#define USB_VENDOR_RED_OCTANE_GAMES   0x3958
 #define USB_VENDOR_SAITEK       0x06a3
 #define USB_VENDOR_SCEA         0x12ba
 #define USB_VENDOR_SHANWAN      0x2563