SDL: Add QNX video and audio modules

From 4374645738fc1112a6eefc5f6e3b0e1da384da3f Mon Sep 17 00:00:00 2001
From: Elad Lahav <[EMAIL REDACTED]>
Date: Sat, 7 Jan 2023 06:29:03 -0500
Subject: [PATCH] Add QNX video and audio modules

---
 CMakeLists.txt                                |   7 +
 cmake/sdlchecks.cmake                         |  16 +
 include/build_config/SDL_build_config.h.cmake |   2 +
 src/audio/SDL_audio.c                         |   3 +
 src/audio/SDL_sysaudio.h                      |   1 +
 src/audio/qnx/SDL_qsa_audio.c                 | 682 ++++++++++++++++++
 src/audio/qnx/SDL_qsa_audio.h                 |  57 ++
 src/video/SDL_sysvideo.h                      |   1 +
 src/video/SDL_video.c                         |   3 +
 src/video/qnx/gl.c                            | 286 ++++++++
 src/video/qnx/keyboard.c                      | 133 ++++
 src/video/qnx/sdl_qnx.h                       |  48 ++
 src/video/qnx/video.c                         | 357 +++++++++
 13 files changed, 1596 insertions(+)
 create mode 100644 src/audio/qnx/SDL_qsa_audio.c
 create mode 100644 src/audio/qnx/SDL_qsa_audio.h
 create mode 100644 src/video/qnx/gl.c
 create mode 100644 src/video/qnx/keyboard.c
 create mode 100644 src/video/qnx/sdl_qnx.h
 create mode 100644 src/video/qnx/video.c

diff --git a/CMakeLists.txt b/CMakeLists.txt
index bd8cc234df29..c28e14910f79 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1534,6 +1534,12 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
         file(GLOB NETBSD_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/netbsd/*.c)
         list(APPEND SOURCE_FILES ${NETBSD_AUDIO_SOURCES})
         set(HAVE_SDL_AUDIO TRUE)
+    elseif(QNX)
+        set(SDL_AUDIO_DRIVER_QNX 1)
+        file(GLOB QNX_AUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/qnx/*.c)
+        list(APPEND SOURCE_FILES ${QNX_AUDIO_SOURCES})
+        list(APPEND EXTRA_LIBS asound)
+        set(HAVE_SDL_AUDIO TRUE)
     endif()
     CheckOSS()
     CheckALSA()
@@ -1562,6 +1568,7 @@ elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
       set(SDL_VIDEO_VULKAN 1)
       set(HAVE_VULKAN TRUE)
     endif()
+    CheckQNXScreen()
   endif()
 
   if(UNIX)
diff --git a/cmake/sdlchecks.cmake b/cmake/sdlchecks.cmake
index 784eb8e6e208..4e7ac1e5869c 100644
--- a/cmake/sdlchecks.cmake
+++ b/cmake/sdlchecks.cmake
@@ -756,6 +756,22 @@ macro(CheckOpenGLES)
   endif()
 endmacro()
 
+# Requires:
+# - EGL
+macro(CheckQNXScreen)
+  if(QNX AND HAVE_OPENGL_EGL)
+    check_c_source_compiles("
+        #include <screen/screen.h>
+        int main (int argc, char** argv) { return 0; }" HAVE_QNX_SCREEN)
+    if(HAVE_QNX_SCREEN)
+      set(SDL_VIDEO_DRIVER_QNX 1)
+      file(GLOB QNX_VIDEO_SOURCES ${SDL3_SOURCE_DIR}/src/video/qnx/*.c)
+      list(APPEND SOURCE_FILES ${QNX_VIDEO_SOURCES})
+      list(APPEND EXTRA_LIBS screen EGL)
+    endif()
+  endif()
+endmacro()
+
 # Requires:
 # - nada
 # Optional:
diff --git a/include/build_config/SDL_build_config.h.cmake b/include/build_config/SDL_build_config.h.cmake
index 3b7814ba4074..3320b5cd53bb 100644
--- a/include/build_config/SDL_build_config.h.cmake
+++ b/include/build_config/SDL_build_config.h.cmake
@@ -303,6 +303,7 @@
 #cmakedefine SDL_AUDIO_DRIVER_PSP @SDL_AUDIO_DRIVER_PSP@
 #cmakedefine SDL_AUDIO_DRIVER_PS2 @SDL_AUDIO_DRIVER_PS2@
 #cmakedefine SDL_AUDIO_DRIVER_N3DS @SDL_AUDIO_DRIVER_N3DS@
+#cmakedefine SDL_AUDIO_DRIVER_QNX @SDL_AUDIO_DRIVER_QNX@
 
 /* Enable various input drivers */
 #cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
@@ -419,6 +420,7 @@
 #cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR @SDL_VIDEO_DRIVER_X11_XRANDR@
 #cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER @SDL_VIDEO_DRIVER_X11_XSCRNSAVER@
 #cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE @SDL_VIDEO_DRIVER_X11_XSHAPE@
+#cmakedefine SDL_VIDEO_DRIVER_QNX @SDL_VIDEO_DRIVER_QNX@
 
 #ifdef SDL_VIDEO_DRIVER_ANDROID
 #define SDL_ENABLE_SYSWM_ANDROID
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index e8dd7f5c75fd..282b1a7aeff0 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -91,6 +91,9 @@ static const AudioBootStrap *const bootstrap[] = {
 #if SDL_AUDIO_DRIVER_OSS
     &DSP_bootstrap,
 #endif
+#if SDL_AUDIO_DRIVER_QNX
+    &QSAAUDIO_bootstrap,
+#endif
 #if SDL_AUDIO_DRIVER_DISK
     &DISKAUDIO_bootstrap,
 #endif
diff --git a/src/audio/SDL_sysaudio.h b/src/audio/SDL_sysaudio.h
index 29e1d00c86e8..7fb7ac591ff2 100644
--- a/src/audio/SDL_sysaudio.h
+++ b/src/audio/SDL_sysaudio.h
@@ -198,5 +198,6 @@ extern AudioBootStrap PSPAUDIO_bootstrap;
 extern AudioBootStrap VITAAUD_bootstrap;
 extern AudioBootStrap N3DSAUDIO_bootstrap;
 extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
+extern AudioBootStrap QSAAUDIO_bootstrap;
 
 #endif /* SDL_sysaudio_h_ */
diff --git a/src/audio/qnx/SDL_qsa_audio.c b/src/audio/qnx/SDL_qsa_audio.c
new file mode 100644
index 000000000000..d94ba4877e5a
--- /dev/null
+++ b/src/audio/qnx/SDL_qsa_audio.c
@@ -0,0 +1,682 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/*
+ * !!! FIXME: streamline this a little by removing all the
+ * !!! FIXME:  if (capture) {} else {} sections that are identical
+ * !!! FIXME:  except for one flag.
+ */
+
+/* !!! FIXME: can this target support hotplugging? */
+
+#include "../../SDL_internal.h"
+
+#if SDL_AUDIO_DRIVER_QNX
+
+#include <errno.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <signal.h>
+#include <sys/types.h>
+#include <sys/time.h>
+#include <sched.h>
+#include <sys/select.h>
+#include <sys/neutrino.h>
+#include <sys/asoundlib.h>
+
+#include "SDL3/SDL_timer.h"
+#include "SDL3/SDL_audio.h"
+#include "../../core/unix/SDL_poll.h"
+#include "../SDL_audio_c.h"
+#include "SDL_qsa_audio.h"
+
+/* default channel communication parameters */
+#define DEFAULT_CPARAMS_RATE   44100
+#define DEFAULT_CPARAMS_VOICES 1
+
+#define DEFAULT_CPARAMS_FRAG_SIZE 4096
+#define DEFAULT_CPARAMS_FRAGS_MIN 1
+#define DEFAULT_CPARAMS_FRAGS_MAX 1
+
+/* List of found devices */
+#define QSA_MAX_DEVICES       32
+#define QSA_MAX_NAME_LENGTH   81+16     /* Hardcoded in QSA, can't be changed */
+
+typedef struct _QSA_Device
+{
+    char name[QSA_MAX_NAME_LENGTH];     /* Long audio device name for SDL  */
+    int cardno;
+    int deviceno;
+} QSA_Device;
+
+QSA_Device qsa_playback_device[QSA_MAX_DEVICES];
+uint32_t qsa_playback_devices;
+
+QSA_Device qsa_capture_device[QSA_MAX_DEVICES];
+uint32_t qsa_capture_devices;
+
+static SDL_INLINE int
+QSA_SetError(const char *fn, int status)
+{
+    return SDL_SetError("QSA: %s() failed: %s", fn, snd_strerror(status));
+}
+
+/* !!! FIXME: does this need to be here? Does the SDL version not work? */
+static void
+QSA_ThreadInit(_THIS)
+{
+    /* Increase default 10 priority to 25 to avoid jerky sound */
+    struct sched_param param;
+    if (SchedGet(0, 0, &param) != -1) {
+        param.sched_priority = param.sched_curpriority + 15;
+        SchedSet(0, 0, SCHED_NOCHANGE, &param);
+    }
+}
+
+/* PCM channel parameters initialize function */
+static void
+QSA_InitAudioParams(snd_pcm_channel_params_t * cpars)
+{
+    SDL_zerop(cpars);
+    cpars->channel = SND_PCM_CHANNEL_PLAYBACK;
+    cpars->mode = SND_PCM_MODE_BLOCK;
+    cpars->start_mode = SND_PCM_START_DATA;
+    cpars->stop_mode = SND_PCM_STOP_STOP;
+    cpars->format.format = SND_PCM_SFMT_S16_LE;
+    cpars->format.interleave = 1;
+    cpars->format.rate = DEFAULT_CPARAMS_RATE;
+    cpars->format.voices = DEFAULT_CPARAMS_VOICES;
+    cpars->buf.block.frag_size = DEFAULT_CPARAMS_FRAG_SIZE;
+    cpars->buf.block.frags_min = DEFAULT_CPARAMS_FRAGS_MIN;
+    cpars->buf.block.frags_max = DEFAULT_CPARAMS_FRAGS_MAX;
+}
+
+/* This function waits until it is possible to write a full sound buffer */
+static void
+QSA_WaitDevice(_THIS)
+{
+    int result;
+
+    /* Setup timeout for playing one fragment equal to 2 seconds          */
+    /* If timeout occured than something wrong with hardware or driver    */
+    /* For example, Vortex 8820 audio driver stucks on second DAC because */
+    /* it doesn't exist !                                                 */
+    result = SDL_IOReady(this->hidden->audio_fd,
+                         this->hidden->iscapture ? SDL_IOR_READ : SDL_IOR_WRITE,
+                         2 * 1000);
+    switch (result) {
+    case -1:
+        SDL_SetError("QSA: SDL_IOReady() failed: %s", strerror(errno));
+        break;
+    case 0:
+        SDL_SetError("QSA: timeout on buffer waiting occured");
+        this->hidden->timeout_on_wait = 1;
+        break;
+    default:
+        this->hidden->timeout_on_wait = 0;
+        break;
+    }
+}
+
+static void
+QSA_PlayDevice(_THIS)
+{
+    snd_pcm_channel_status_t cstatus;
+    int written;
+    int status;
+    int towrite;
+    void *pcmbuffer;
+
+    if (!SDL_AtomicGet(&this->enabled) || !this->hidden) {
+        return;
+    }
+
+    towrite = this->spec.size;
+    pcmbuffer = this->hidden->pcm_buf;
+
+    /* Write the audio data, checking for EAGAIN (buffer full) and underrun */
+    do {
+        written =
+            snd_pcm_plugin_write(this->hidden->audio_handle, pcmbuffer,
+                                 towrite);
+        if (written != towrite) {
+            /* Check if samples playback got stuck somewhere in hardware or in */
+            /* the audio device driver */
+            if ((errno == EAGAIN) && (written == 0)) {
+                if (this->hidden->timeout_on_wait != 0) {
+                    SDL_SetError("QSA: buffer playback timeout");
+                    return;
+                }
+            }
+
+            /* Check for errors or conditions */
+            if ((errno == EAGAIN) || (errno == EWOULDBLOCK)) {
+                /* Let a little CPU time go by and try to write again */
+                SDL_Delay(1);
+
+                /* if we wrote some data */
+                towrite -= written;
+                pcmbuffer += written * this->spec.channels;
+                continue;
+            } else {
+                if ((errno == EINVAL) || (errno == EIO)) {
+                    SDL_zero(cstatus);
+                    if (!this->hidden->iscapture) {
+                        cstatus.channel = SND_PCM_CHANNEL_PLAYBACK;
+                    } else {
+                        cstatus.channel = SND_PCM_CHANNEL_CAPTURE;
+                    }
+
+                    status =
+                        snd_pcm_plugin_status(this->hidden->audio_handle,
+                                              &cstatus);
+                    if (status < 0) {
+                        QSA_SetError("snd_pcm_plugin_status", status);
+                        return;
+                    }
+
+                    if ((cstatus.status == SND_PCM_STATUS_UNDERRUN) ||
+                        (cstatus.status == SND_PCM_STATUS_READY)) {
+                        if (!this->hidden->iscapture) {
+                            status =
+                                snd_pcm_plugin_prepare(this->hidden->
+                                                       audio_handle,
+                                                       SND_PCM_CHANNEL_PLAYBACK);
+                        } else {
+                            status =
+                                snd_pcm_plugin_prepare(this->hidden->
+                                                       audio_handle,
+                                                       SND_PCM_CHANNEL_CAPTURE);
+                        }
+                        if (status < 0) {
+                            QSA_SetError("snd_pcm_plugin_prepare", status);
+                            return;
+                        }
+                    }
+                    continue;
+                } else {
+                    return;
+                }
+            }
+        } else {
+            /* we wrote all remaining data */
+            towrite -= written;
+            pcmbuffer += written * this->spec.channels;
+        }
+    } while ((towrite > 0) && SDL_AtomicGet(&this->enabled));
+
+    /* If we couldn't write, assume fatal error for now */
+    if (towrite != 0) {
+        SDL_OpenedAudioDeviceDisconnected(this);
+    }
+}
+
+static Uint8 *
+QSA_GetDeviceBuf(_THIS)
+{
+    return this->hidden->pcm_buf;
+}
+
+static void
+QSA_CloseDevice(_THIS)
+{
+    if (this->hidden->audio_handle != NULL) {
+#if _NTO_VERSION < 710
+        if (!this->hidden->iscapture) {
+            /* Finish playing available samples */
+            snd_pcm_plugin_flush(this->hidden->audio_handle,
+                                 SND_PCM_CHANNEL_PLAYBACK);
+        } else {
+            /* Cancel unread samples during capture */
+            snd_pcm_plugin_flush(this->hidden->audio_handle,
+                                 SND_PCM_CHANNEL_CAPTURE);
+        }
+#endif
+        snd_pcm_close(this->hidden->audio_handle);
+    }
+
+    SDL_free(this->hidden->pcm_buf);
+    SDL_free(this->hidden);
+}
+
+static int
+QSA_OpenDevice(_THIS, const char *devname)
+{
+#if 0
+    /* !!! FIXME: SDL2 used to pass this handle. What's the alternative? */
+    const QSA_Device *device = (const QSA_Device *) handle;
+#else
+    const QSA_Device *device = NULL;
+#endif
+    int status = 0;
+    int format = 0;
+    SDL_AudioFormat test_format = 0;
+    int found = 0;
+    snd_pcm_channel_setup_t csetup;
+    snd_pcm_channel_params_t cparams;
+    SDL_bool iscapture = this->iscapture;
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden =
+        (struct SDL_PrivateAudioData *) SDL_calloc(1,
+                                                   (sizeof
+                                                    (struct
+                                                     SDL_PrivateAudioData)));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+
+    /* Initialize channel transfer parameters to default */
+    QSA_InitAudioParams(&cparams);
+
+    /* Initialize channel direction: capture or playback */
+    this->hidden->iscapture = iscapture ? SDL_TRUE : SDL_FALSE;
+
+    if (device != NULL) {
+        /* Open requested audio device */
+        this->hidden->deviceno = device->deviceno;
+        this->hidden->cardno = device->cardno;
+        status = snd_pcm_open(&this->hidden->audio_handle,
+                              device->cardno, device->deviceno,
+                              iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK);
+    } else {
+        /* Open system default audio device */
+        status = snd_pcm_open_preferred(&this->hidden->audio_handle,
+                                        &this->hidden->cardno,
+                                        &this->hidden->deviceno,
+                                        iscapture ? SND_PCM_OPEN_CAPTURE : SND_PCM_OPEN_PLAYBACK);
+    }
+
+    /* Check if requested device is opened */
+    if (status < 0) {
+        this->hidden->audio_handle = NULL;
+        return QSA_SetError("snd_pcm_open", status);
+    }
+
+    /* Try for a closest match on audio format */
+    format = 0;
+    /* can't use format as SND_PCM_SFMT_U8 = 0 in qsa */
+    found = 0;
+
+    for (test_format = SDL_FirstAudioFormat(this->spec.format); !found;) {
+        /* if match found set format to equivalent QSA format */
+        switch (test_format) {
+        case AUDIO_U8:
+            {
+                format = SND_PCM_SFMT_U8;
+                found = 1;
+            }
+            break;
+        case AUDIO_S8:
+            {
+                format = SND_PCM_SFMT_S8;
+                found = 1;
+            }
+            break;
+        case AUDIO_S16LSB:
+            {
+                format = SND_PCM_SFMT_S16_LE;
+                found = 1;
+            }
+            break;
+        case AUDIO_S16MSB:
+            {
+                format = SND_PCM_SFMT_S16_BE;
+                found = 1;
+            }
+            break;
+        case AUDIO_U16LSB:
+            {
+                format = SND_PCM_SFMT_U16_LE;
+                found = 1;
+            }
+            break;
+        case AUDIO_U16MSB:
+            {
+                format = SND_PCM_SFMT_U16_BE;
+                found = 1;
+            }
+            break;
+        case AUDIO_S32LSB:
+            {
+                format = SND_PCM_SFMT_S32_LE;
+                found = 1;
+            }
+            break;
+        case AUDIO_S32MSB:
+            {
+                format = SND_PCM_SFMT_S32_BE;
+                found = 1;
+            }
+            break;
+        case AUDIO_F32LSB:
+            {
+                format = SND_PCM_SFMT_FLOAT_LE;
+                found = 1;
+            }
+            break;
+        case AUDIO_F32MSB:
+            {
+                format = SND_PCM_SFMT_FLOAT_BE;
+                found = 1;
+            }
+            break;
+        default:
+            {
+                break;
+            }
+        }
+
+        if (!found) {
+            test_format = SDL_NextAudioFormat();
+        }
+    }
+
+    /* assumes test_format not 0 on success */
+    if (test_format == 0) {
+        return SDL_SetError("QSA: Couldn't find any hardware audio formats");
+    }
+
+    this->spec.format = test_format;
+
+    /* Set the audio format */
+    cparams.format.format = format;
+
+    /* Set mono/stereo/4ch/6ch/8ch audio */
+    cparams.format.voices = this->spec.channels;
+
+    /* Set rate */
+    cparams.format.rate = this->spec.freq;
+
+    /* Setup the transfer parameters according to cparams */
+    status = snd_pcm_plugin_params(this->hidden->audio_handle, &cparams);
+    if (status < 0) {
+        return QSA_SetError("snd_pcm_plugin_params", status);
+    }
+
+    /* Make sure channel is setup right one last time */
+    SDL_zero(csetup);
+    if (!this->hidden->iscapture) {
+        csetup.channel = SND_PCM_CHANNEL_PLAYBACK;
+    } else {
+        csetup.channel = SND_PCM_CHANNEL_CAPTURE;
+    }
+
+    /* Setup an audio channel */
+    if (snd_pcm_plugin_setup(this->hidden->audio_handle, &csetup) < 0) {
+        return SDL_SetError("QSA: Unable to setup channel");
+    }
+
+    /* Calculate the final parameters for this audio specification */
+    SDL_CalculateAudioSpec(&this->spec);
+
+    this->hidden->pcm_len = this->spec.size;
+
+    if (this->hidden->pcm_len == 0) {
+        this->hidden->pcm_len =
+            csetup.buf.block.frag_size * this->spec.channels *
+            (snd_pcm_format_width(format) / 8);
+    }
+
+    /*
+     * Allocate memory to the audio buffer and initialize with silence
+     *  (Note that buffer size must be a multiple of fragment size, so find
+     *  closest multiple)
+     */
+    this->hidden->pcm_buf =
+        (Uint8 *) SDL_malloc(this->hidden->pcm_len);
+    if (this->hidden->pcm_buf == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden->pcm_buf, this->spec.silence,
+               this->hidden->pcm_len);
+
+    /* get the file descriptor */
+    if (!this->hidden->iscapture) {
+        this->hidden->audio_fd =
+            snd_pcm_file_descriptor(this->hidden->audio_handle,
+                                    SND_PCM_CHANNEL_PLAYBACK);
+    } else {
+        this->hidden->audio_fd =
+            snd_pcm_file_descriptor(this->hidden->audio_handle,
+                                    SND_PCM_CHANNEL_CAPTURE);
+    }
+
+    if (this->hidden->audio_fd < 0) {
+        return QSA_SetError("snd_pcm_file_descriptor", status);
+    }
+
+    /* Prepare an audio channel */
+    if (!this->hidden->iscapture) {
+        /* Prepare audio playback */
+        status =
+            snd_pcm_plugin_prepare(this->hidden->audio_handle,
+                                   SND_PCM_CHANNEL_PLAYBACK);
+    } else {
+        /* Prepare audio capture */
+        status =
+            snd_pcm_plugin_prepare(this->hidden->audio_handle,
+                                   SND_PCM_CHANNEL_CAPTURE);
+    }
+
+    if (status < 0) {
+        return QSA_SetError("snd_pcm_plugin_prepare", status);
+    }
+
+    /* We're really ready to rock and roll. :-) */
+    return 0;
+}
+
+static void
+QSA_DetectDevices(void)
+{
+    uint32_t it;
+    uint32_t cards;
+    uint32_t devices;
+    int32_t status;
+
+    /* Detect amount of available devices       */
+    /* this value can be changed in the runtime */
+    cards = snd_cards();
+
+    /* If io-audio manager is not running we will get 0 as number */
+    /* of available audio devices                                 */
+    if (cards == 0) {
+        /* We have no any available audio devices */
+        return;
+    }
+
+    /* !!! FIXME: code duplication */
+    /* Find requested devices by type */
+    {  /* output devices */
+        /* Playback devices enumeration requested */
+        for (it = 0; it < cards; it++) {
+            devices = 0;
+            do {
+                status =
+                    snd_card_get_longname(it,
+                                          qsa_playback_device
+                                          [qsa_playback_devices].name,
+                                          QSA_MAX_NAME_LENGTH);
+                if (status == EOK) {
+                    snd_pcm_t *handle;
+
+                    /* Add device number to device name */
+                    sprintf(qsa_playback_device[qsa_playback_devices].name +
+                            SDL_strlen(qsa_playback_device
+                                       [qsa_playback_devices].name), " d%d",
+                            devices);
+
+                    /* Store associated card number id */
+                    qsa_playback_device[qsa_playback_devices].cardno = it;
+
+                    /* Check if this device id could play anything */
+                    status =
+                        snd_pcm_open(&handle, it, devices,
+                                     SND_PCM_OPEN_PLAYBACK);
+                    if (status == EOK) {
+                        qsa_playback_device[qsa_playback_devices].deviceno =
+                            devices;
+                        status = snd_pcm_close(handle);
+                        if (status == EOK) {
+                            /* Note that spec is NULL, because we are required to open the device before
+                             * acquiring the mix format, making this information inaccessible at
+                             * enumeration time
+                             */
+                            SDL_AddAudioDevice(SDL_FALSE, qsa_playback_device[qsa_playback_devices].name, NULL, &qsa_playback_device[qsa_playback_devices]);
+                            qsa_playback_devices++;
+                        }
+                    } else {
+                        /* Check if we got end of devices list */
+                        if (status == -ENOENT) {
+                            break;
+                        }
+                    }
+                } else {
+                    break;
+                }
+
+                /* Check if we reached maximum devices count */
+                if (qsa_playback_devices >= QSA_MAX_DEVICES) {
+                    break;
+                }
+                devices++;
+            } while (1);
+
+            /* Check if we reached maximum devices count */
+            if (qsa_playback_devices >= QSA_MAX_DEVICES) {
+                break;
+            }
+        }
+    }
+
+    {  /* capture devices */
+        /* Capture devices enumeration requested */
+        for (it = 0; it < cards; it++) {
+            devices = 0;
+            do {
+                status =
+                    snd_card_get_longname(it,
+                                          qsa_capture_device
+                                          [qsa_capture_devices].name,
+                                          QSA_MAX_NAME_LENGTH);
+                if (status == EOK) {
+                    snd_pcm_t *handle;
+
+                    /* Add device number to device name */
+                    sprintf(qsa_capture_device[qsa_capture_devices].name +
+                            SDL_strlen(qsa_capture_device
+                                       [qsa_capture_devices].name), " d%d",
+                            devices);
+
+                    /* Store associated card number id */
+                    qsa_capture_device[qsa_capture_devices].cardno = it;
+
+                    /* Check if this device id could play anything */
+                    status =
+                        snd_pcm_open(&handle, it, devices,
+                                     SND_PCM_OPEN_CAPTURE);
+                    if (status == EOK) {
+                        qsa_capture_device[qsa_capture_devices].deviceno =
+                            devices;
+                        status = snd_pcm_close(handle);
+                        if (status == EOK) {
+                            /* Note that spec is NULL, because we are required to open the device before
+                             * acquiring the mix format, making this information inaccessible at
+                             * enumeration time
+                             */
+                            SDL_AddAudioDevice(SDL_TRUE, qsa_capture_device[qsa_capture_devices].name, NULL, &qsa_capture_device[qsa_capture_devices]);
+                            qsa_capture_devices++;
+                        }
+                    } else {
+                        /* Check if we got end of devices list */
+                        if (status == -ENOENT) {
+                            break;
+                        }
+                    }
+
+                    /* Check if we reached maximum devices count */
+                    if (qsa_capture_devices >= QSA_MAX_DEVICES) {
+                        break;
+                    }
+                } else {
+                    break;
+                }
+                devices++;
+            } while (1);
+
+            /* Check if we reached maximum devices count */
+            if (qsa_capture_devices >= QSA_MAX_DEVICES) {
+                break;
+            }
+        }
+    }
+}
+
+static void
+QSA_Deinitialize(void)
+{
+    /* Clear devices array on shutdown */
+    /* !!! FIXME: we zero these on init...any reason to do it here? */
+    SDL_zeroa(qsa_playback_device);
+    SDL_zeroa(qsa_capture_device);
+    qsa_playback_devices = 0;
+    qsa_capture_devices = 0;
+}
+
+static SDL_bool
+QSA_Init(SDL_AudioDriverImpl * impl)
+{
+    /* Clear devices array */
+    SDL_zeroa(qsa_playback_device);
+    SDL_zeroa(qsa_capture_device);
+    qsa_playback_devices = 0;
+    qsa_capture_devices = 0;
+
+    /* Set function pointers                                     */
+    /* DeviceLock and DeviceUnlock functions are used default,   */
+    /* provided by SDL, which uses pthread_mutex for lock/unlock */
+    impl->DetectDevices = QSA_DetectDevices;
+    impl->OpenDevice = QSA_OpenDevice;
+    impl->ThreadInit = QSA_ThreadInit;
+    impl->WaitDevice = QSA_WaitDevice;
+    impl->PlayDevice = QSA_PlayDevice;
+    impl->GetDeviceBuf = QSA_GetDeviceBuf;
+    impl->CloseDevice = QSA_CloseDevice;
+    impl->Deinitialize = QSA_Deinitialize;
+    impl->LockDevice = NULL;
+    impl->UnlockDevice = NULL;
+
+    impl->ProvidesOwnCallbackThread = 0;
+    impl->HasCaptureSupport = 1;
+    impl->OnlyHasDefaultOutputDevice = 0;
+    impl->OnlyHasDefaultCaptureDevice = 0;
+
+    return SDL_TRUE;   /* this audio target is available. */
+}
+
+AudioBootStrap QSAAUDIO_bootstrap = {
+    "qsa", "QNX QSA Audio", QSA_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_QNX */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/qnx/SDL_qsa_audio.h b/src/audio/qnx/SDL_qsa_audio.h
new file mode 100644
index 000000000000..ea46be687051
--- /dev/null
+++ b/src/audio/qnx/SDL_qsa_audio.h
@@ -0,0 +1,57 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "../../SDL_internal.h"
+
+#ifndef __SDL_QSA_AUDIO_H__
+#define __SDL_QSA_AUDIO_H__
+
+#include <sys/asoundlib.h>
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS SDL_AudioDevice* this
+
+struct SDL_PrivateAudioData
+{
+    /* SDL capture state */
+    SDL_bool iscapture;
+
+    /* The audio device handle */
+    int cardno;
+    int deviceno;
+    snd_pcm_t *audio_handle;
+
+    /* The audio file descriptor */
+    int audio_fd;
+
+    /* Select timeout status */
+    uint32_t timeout_on_wait;
+
+    /* Raw mixing buffer */
+    Uint8 *pcm_buf;
+    Uint32 pcm_len;
+};
+
+#endif /* __SDL_QSA_AUDIO_H__ */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/SDL_sysvideo.h b/src/video/SDL_sysvideo.h
index b256f2744728..8e90d3a4f86e 100644
--- a/src/video/SDL_sysvideo.h
+++ b/src/video/SDL_sysvideo.h
@@ -483,6 +483,7 @@ extern VideoBootStrap VIVANTE_bootstrap;
 extern VideoBootStrap Emscripten_bootstrap;
 extern VideoBootStrap OFFSCREEN_bootstrap;
 extern VideoBootStrap NGAGE_bootstrap;
+extern VideoBootStrap QNX_bootstrap;
 
 /* Use SDL_OnVideoThread() sparingly, to avoid regressions in use cases that currently happen to work */
 extern SDL_bool SDL_OnVideoThread(void);
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index dd3bcdeefb1d..3f8b50dda6d1 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -115,6 +115,9 @@ static VideoBootStrap *bootstrap[] = {
 #if SDL_VIDEO_DRIVER_EMSCRIPTEN
     &Emscripten_bootstrap,
 #endif
+#if SDL_VIDEO_DRIVER_QNX
+    &QNX_bootstrap,
+#endif
 #if SDL_VIDEO_DRIVER_OFFSCREEN
     &OFFSCREEN_bootstrap,
 #endif
diff --git a/src/video/qnx/gl.c b/src/video/qnx/gl.c
new file mode 100644
index 000000000000..29393fbaa6e0
--- /dev/null
+++ b/src/video/qnx/gl.c
@@ -0,0 +1,286 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 2017 BlackBerry Limited
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistrib

(Patch may be truncated, please check the link at the top of this post.)