SDL: Added a note about SDL_HINT_AUTO_UPDATE_JOYSTICKS to the SDL_UpdateJoysticks() docs

From e134d6fd7e579f8eac5249b170b869b2a7d44f6c Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Wed, 11 Feb 2026 09:01:57 -0800
Subject: [PATCH] Added a note about SDL_HINT_AUTO_UPDATE_JOYSTICKS to the
 SDL_UpdateJoysticks() docs

---
 include/SDL3/SDL_joystick.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/SDL3/SDL_joystick.h b/include/SDL3/SDL_joystick.h
index 2039b7ff033e7..f0ecc0428f240 100644
--- a/include/SDL3/SDL_joystick.h
+++ b/include/SDL3/SDL_joystick.h
@@ -1132,7 +1132,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_JoystickEventsEnabled(void);
  * Update the current state of the open joysticks.
  *
  * This is called automatically by the event loop if any joystick events are
- * enabled.
+ * enabled and SDL_HINT_AUTO_UPDATE_JOYSTICKS hasn't been set to "0".
  *
  * \threadsafety It is safe to call this function from any thread.
  *