SDL: Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and...

From d135c0762f11c29eb9cce377648f25e5a91b4522 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 8 Jul 2021 13:22:41 -0700
Subject: [PATCH] Added SDL_GameControllerSendEffect() and
 SDL_JoystickSendEffect() to allow applications to send custom effects to the
 PS4 and PS5 controllers

See testgamecontroller.c for an example of a custom PS5 trigger effect
---
 include/SDL_gamecontroller.h                  |  10 ++
 include/SDL_joystick.h                        |  10 ++
 src/dynapi/SDL_dynapi_overrides.h             |   2 +
 src/dynapi/SDL_dynapi_procs.h                 |   2 +
 src/joystick/SDL_gamecontroller.c             |   6 +
 src/joystick/SDL_joystick.c                   |  18 +++
 src/joystick/SDL_sysjoystick.h                |   3 +
 src/joystick/android/SDL_sysjoystick.c        |  21 ++-
 src/joystick/bsd/SDL_bsdjoystick.c            |   7 +
 src/joystick/darwin/SDL_iokitjoystick.c       |  21 ++-
 src/joystick/dummy/SDL_sysjoystick.c          |   7 +
 src/joystick/emscripten/SDL_sysjoystick.c     |   7 +
 src/joystick/haiku/SDL_haikujoystick.cc       |   7 +
 src/joystick/hidapi/SDL_hidapi_gamecube.c     |   7 +
 src/joystick/hidapi/SDL_hidapi_luna.c         |   7 +
 src/joystick/hidapi/SDL_hidapi_ps4.c          | 105 +++++++------
 src/joystick/hidapi/SDL_hidapi_ps5.c          | 147 ++++++++++--------
 src/joystick/hidapi/SDL_hidapi_stadia.c       |   7 +
 src/joystick/hidapi/SDL_hidapi_steam.c        |   7 +
 src/joystick/hidapi/SDL_hidapi_switch.c       |   7 +
 src/joystick/hidapi/SDL_hidapi_xbox360.c      |   7 +
 src/joystick/hidapi/SDL_hidapi_xbox360w.c     |   7 +
 src/joystick/hidapi/SDL_hidapi_xboxone.c      |   7 +
 src/joystick/hidapi/SDL_hidapijoystick.c      |  36 +++--
 src/joystick/hidapi/SDL_hidapijoystick_c.h    |   1 +
 src/joystick/iphoneos/SDL_mfijoystick.m       |   7 +
 src/joystick/linux/SDL_sysjoystick.c          |   7 +
 src/joystick/os2/SDL_os2joystick.c            |   6 +
 src/joystick/psp/SDL_sysjoystick.c            |   7 +
 src/joystick/virtual/SDL_virtualjoystick.c    |  27 ++--
 src/joystick/vita/SDL_sysjoystick.c           |  15 +-
 src/joystick/windows/SDL_mmjoystick.c         |  13 +-
 src/joystick/windows/SDL_rawinputjoystick.c   |   7 +
 .../windows/SDL_windows_gaming_input.c        |  21 ++-
 src/joystick/windows/SDL_windowsjoystick.c    |  21 ++-
 test/testgamecontroller.c                     | 122 ++++++++++++---
 36 files changed, 533 insertions(+), 186 deletions(-)

diff --git a/include/SDL_gamecontroller.h b/include/SDL_gamecontroller.h
index 728e749ade..2248fb7303 100644
--- a/include/SDL_gamecontroller.h
+++ b/include/SDL_gamecontroller.h
@@ -820,6 +820,16 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasLED(SDL_GameController *ga
  */
 extern DECLSPEC int SDLCALL SDL_GameControllerSetLED(SDL_GameController *gamecontroller, Uint8 red, Uint8 green, Uint8 blue);
 
+/**
+ * Send a controller specific effect packet
+ *
+ * \param gamecontroller The controller to affect
+ * \param data The data to send to the controller
+ * \param size The size of the data to send to the controller
+ * \returns 0, or -1 if this controller or driver doesn't support effect packets
+ */
+extern DECLSPEC int SDLCALL SDL_GameControllerSendEffect(SDL_GameController *gamecontroller, const void *data, int size);
+
 /**
  * Close a game controller previously opened with SDL_GameControllerOpen().
  *
diff --git a/include/SDL_joystick.h b/include/SDL_joystick.h
index c9cb923294..56f1c8efde 100644
--- a/include/SDL_joystick.h
+++ b/include/SDL_joystick.h
@@ -782,6 +782,16 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick);
  */
 extern DECLSPEC int SDLCALL SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
 
+/**
+ * Send a joystick specific effect packet
+ *
+ * \param joystick The joystick to affect
+ * \param data The data to send to the joystick
+ * \param size The size of the data to send to the joystick
+ * \returns 0, or -1 if this joystick or driver doesn't support effect packets
+ */
+extern DECLSPEC int SDLCALL SDL_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size);
+
 /**
  * Close a joystick previously opened with SDL_JoystickOpen().
  *
diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h
index 99662c0364..165fa09eb2 100644
--- a/src/dynapi/SDL_dynapi_overrides.h
+++ b/src/dynapi/SDL_dynapi_overrides.h
@@ -812,3 +812,5 @@
 #define SDL_TLSCleanup SDL_TLSCleanup_REAL
 #define SDL_SetWindowAlwaysOnTop SDL_SetWindowAlwaysOnTop_REAL
 #define SDL_FlashWindow SDL_FlashWindow_REAL
+#define SDL_GameControllerSendEffect SDL_GameControllerSendEffect_REAL
+#define SDL_JoystickSendEffect SDL_JoystickSendEffect_REAL
diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h
index 17e7eb317f..a1251e807a 100644
--- a/src/dynapi/SDL_dynapi_procs.h
+++ b/src/dynapi/SDL_dynapi_procs.h
@@ -877,3 +877,5 @@ SDL_DYNAPI_PROC(int,SDL_GetAudioDeviceSpec,(int a, int b, SDL_AudioSpec *c),(a,b
 SDL_DYNAPI_PROC(void,SDL_TLSCleanup,(void),(),)
 SDL_DYNAPI_PROC(void,SDL_SetWindowAlwaysOnTop,(SDL_Window *a, SDL_bool b),(a,b),)
 SDL_DYNAPI_PROC(int,SDL_FlashWindow,(SDL_Window *a, Uint32 b),(a, b),return)
+SDL_DYNAPI_PROC(int,SDL_GameControllerSendEffect,(SDL_GameController *a, const void *b, int c),(a,b,c),return)
+SDL_DYNAPI_PROC(int,SDL_JoystickSendEffect,(SDL_Joystick *a, const void *b, int c),(a,b,c),return)
diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c
index 97b7b78a20..87663f57f0 100644
--- a/src/joystick/SDL_gamecontroller.c
+++ b/src/joystick/SDL_gamecontroller.c
@@ -2411,6 +2411,12 @@ SDL_GameControllerSetLED(SDL_GameController *gamecontroller, Uint8 red, Uint8 gr
     return SDL_JoystickSetLED(SDL_GameControllerGetJoystick(gamecontroller), red, green, blue);
 }
 
+int
+SDL_GameControllerSendEffect(SDL_GameController *gamecontroller, const void *data, int size)
+{
+    return SDL_JoystickSendEffect(SDL_GameControllerGetJoystick(gamecontroller), data, size);
+}
+
 void
 SDL_GameControllerClose(SDL_GameController *gamecontroller)
 {
diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
index 9a0038bf13..dea2aab3d5 100644
--- a/src/joystick/SDL_joystick.c
+++ b/src/joystick/SDL_joystick.c
@@ -986,6 +986,24 @@ SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
     return result;
 }
 
+int
+SDL_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
+{
+    int result;
+
+    if (!SDL_PrivateJoystickValid(joystick)) {
+        return -1;
+    }
+
+    SDL_LockJoysticks();
+
+    result = joystick->driver->SendEffect(joystick, data, size);
+
+    SDL_UnlockJoysticks();
+
+    return result;
+}
+
 /*
  * Close a joystick previously opened with SDL_JoystickOpen()
  */
diff --git a/src/joystick/SDL_sysjoystick.h b/src/joystick/SDL_sysjoystick.h
index 749c6efd29..bf6361502d 100644
--- a/src/joystick/SDL_sysjoystick.h
+++ b/src/joystick/SDL_sysjoystick.h
@@ -166,6 +166,9 @@ typedef struct _SDL_JoystickDriver
     SDL_bool (*HasLED)(SDL_Joystick *joystick);
     int (*SetLED)(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
 
+    /* General effects */
+    int (*SendEffect)(SDL_Joystick *joystick, const void *data, int size);
+
     /* Sensor functionality */
     int (*SetSensorsEnabled)(SDL_Joystick *joystick, SDL_bool enabled);
 
diff --git a/src/joystick/android/SDL_sysjoystick.c b/src/joystick/android/SDL_sysjoystick.c
index 4d7624f9b7..a4efdc1bca 100644
--- a/src/joystick/android/SDL_sysjoystick.c
+++ b/src/joystick/android/SDL_sysjoystick.c
@@ -581,7 +581,7 @@ ANDROID_JoystickGetDeviceInstanceID(int device_index)
 }
 
 static int
-ANDROID_JoystickOpen(SDL_Joystick * joystick, int device_index)
+ANDROID_JoystickOpen(SDL_Joystick *joystick, int device_index)
 {
     SDL_joylist_item *item = JoystickByDevIndex(device_index);
 
@@ -605,25 +605,31 @@ ANDROID_JoystickOpen(SDL_Joystick * joystick, int device_index)
 }
 
 static int
-ANDROID_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
+ANDROID_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
 {
     return SDL_Unsupported();
 }
 
 static int
-ANDROID_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble)
+ANDROID_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
 {
     return SDL_Unsupported();
 }
 
 static SDL_bool
-ANDROID_JoystickHasLED(SDL_Joystick * joystick)
+ANDROID_JoystickHasLED(SDL_Joystick *joystick)
 {
     return SDL_FALSE;
 }
 
 static int
-ANDROID_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
+ANDROID_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
+{
+    return SDL_Unsupported();
+}
+
+static int
+ANDROID_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
 {
     return SDL_Unsupported();
 }
@@ -635,7 +641,7 @@ ANDROID_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
 }
 
 static void
-ANDROID_JoystickUpdate(SDL_Joystick * joystick)
+ANDROID_JoystickUpdate(SDL_Joystick *joystick)
 {
     SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
 
@@ -664,7 +670,7 @@ ANDROID_JoystickUpdate(SDL_Joystick * joystick)
 }
 
 static void
-ANDROID_JoystickClose(SDL_Joystick * joystick)
+ANDROID_JoystickClose(SDL_Joystick *joystick)
 {
     SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
     if (item) {
@@ -715,6 +721,7 @@ SDL_JoystickDriver SDL_ANDROID_JoystickDriver =
     ANDROID_JoystickRumbleTriggers,
     ANDROID_JoystickHasLED,
     ANDROID_JoystickSetLED,
+    ANDROID_JoystickSendEffect,
     ANDROID_JoystickSetSensorsEnabled,
     ANDROID_JoystickUpdate,
     ANDROID_JoystickClose,
diff --git a/src/joystick/bsd/SDL_bsdjoystick.c b/src/joystick/bsd/SDL_bsdjoystick.c
index 57c44ba40d..8735b4dff3 100644
--- a/src/joystick/bsd/SDL_bsdjoystick.c
+++ b/src/joystick/bsd/SDL_bsdjoystick.c
@@ -789,6 +789,12 @@ BSD_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
     return SDL_Unsupported();
 }
 
+static int
+BSD_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
+{
+    return SDL_Unsupported();
+}
+
 static int
 BSD_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
 {
@@ -810,6 +816,7 @@ SDL_JoystickDriver SDL_BSD_JoystickDriver =
     BSD_JoystickRumbleTriggers,
     BSD_JoystickHasLED,
     BSD_JoystickSetLED,
+    BSD_JoystickSendEffect,
     BSD_JoystickSetSensorsEnabled,
     BSD_JoystickUpdate,
     BSD_JoystickClose,
diff --git a/src/joystick/darwin/SDL_iokitjoystick.c b/src/joystick/darwin/SDL_iokitjoystick.c
index 2232e1456b..d377183b00 100644
--- a/src/joystick/darwin/SDL_iokitjoystick.c
+++ b/src/joystick/darwin/SDL_iokitjoystick.c
@@ -784,7 +784,7 @@ DARWIN_JoystickGetDeviceInstanceID(int device_index)
 }
 
 static int
-DARWIN_JoystickOpen(SDL_Joystick * joystick, int device_index)
+DARWIN_JoystickOpen(SDL_Joystick *joystick, int device_index)
 {
     recDevice *device = GetDeviceForIndex(device_index);
 
@@ -894,7 +894,7 @@ DARWIN_JoystickInitRumble(recDevice *device, Sint16 magnitude)
 }
 
 static int
-DARWIN_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
+DARWIN_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
 {
     HRESULT result;
     recDevice *device = joystick->hwdata;
@@ -934,19 +934,25 @@ DARWIN_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint
 }
 
 static int
-DARWIN_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble)
+DARWIN_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
 {
     return SDL_Unsupported();
 }
 
 static SDL_bool
-DARWIN_JoystickHasLED(SDL_Joystick * joystick)
+DARWIN_JoystickHasLED(SDL_Joystick *joystick)
 {
     return SDL_FALSE;
 }
 
 static int
-DARWIN_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
+DARWIN_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
+{
+    return SDL_Unsupported();
+}
+
+static int
+DARWIN_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
 {
     return SDL_Unsupported();
 }
@@ -958,7 +964,7 @@ DARWIN_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
 }
 
 static void
-DARWIN_JoystickUpdate(SDL_Joystick * joystick)
+DARWIN_JoystickUpdate(SDL_Joystick *joystick)
 {
     recDevice *device = joystick->hwdata;
     recElement *element;
@@ -1063,7 +1069,7 @@ DARWIN_JoystickUpdate(SDL_Joystick * joystick)
 }
 
 static void
-DARWIN_JoystickClose(SDL_Joystick * joystick)
+DARWIN_JoystickClose(SDL_Joystick *joystick)
 {
     recDevice *device = joystick->hwdata;
     if (device) {
@@ -1107,6 +1113,7 @@ SDL_JoystickDriver SDL_DARWIN_JoystickDriver =
     DARWIN_JoystickRumbleTriggers,
     DARWIN_JoystickHasLED,
     DARWIN_JoystickSetLED,
+    DARWIN_JoystickSendEffect,
     DARWIN_JoystickSetSensorsEnabled,
     DARWIN_JoystickUpdate,
     DARWIN_JoystickClose,
diff --git a/src/joystick/dummy/SDL_sysjoystick.c b/src/joystick/dummy/SDL_sysjoystick.c
index 3fab5d81ac..c6947c725a 100644
--- a/src/joystick/dummy/SDL_sysjoystick.c
+++ b/src/joystick/dummy/SDL_sysjoystick.c
@@ -107,6 +107,12 @@ DUMMY_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
     return SDL_Unsupported();
 }
 
+static int
+DUMMY_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
+{
+    return SDL_Unsupported();
+}
+
 static int
 DUMMY_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
 {
@@ -149,6 +155,7 @@ SDL_JoystickDriver SDL_DUMMY_JoystickDriver =
     DUMMY_JoystickRumbleTriggers,
     DUMMY_JoystickHasLED,
     DUMMY_JoystickSetLED,
+    DUMMY_JoystickSendEffect,
     DUMMY_JoystickSetSensorsEnabled,
     DUMMY_JoystickUpdate,
     DUMMY_JoystickClose,
diff --git a/src/joystick/emscripten/SDL_sysjoystick.c b/src/joystick/emscripten/SDL_sysjoystick.c
index 5e23e4bfb2..bbd481d493 100644
--- a/src/joystick/emscripten/SDL_sysjoystick.c
+++ b/src/joystick/emscripten/SDL_sysjoystick.c
@@ -426,6 +426,12 @@ EMSCRIPTEN_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8
     return SDL_Unsupported();
 }
 
+static int
+EMSCRIPTEN_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
+{
+    return SDL_Unsupported();
+}
+
 static int
 EMSCRIPTEN_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
 {
@@ -447,6 +453,7 @@ SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver =
     EMSCRIPTEN_JoystickRumbleTriggers,
     EMSCRIPTEN_JoystickHasLED,
     EMSCRIPTEN_JoystickSetLED,
+    EMSCRIPTEN_JoystickSendEffect,
     EMSCRIPTEN_JoystickSetSensorsEnabled,
     EMSCRIPTEN_JoystickUpdate,
     EMSCRIPTEN_JoystickClose,
diff --git a/src/joystick/haiku/SDL_haikujoystick.cc b/src/joystick/haiku/SDL_haikujoystick.cc
index cd27dce482..687dd49953 100644
--- a/src/joystick/haiku/SDL_haikujoystick.cc
+++ b/src/joystick/haiku/SDL_haikujoystick.cc
@@ -281,6 +281,12 @@ extern "C"
         return SDL_Unsupported();
     }
 
+
+    static int HAIKU_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
+    {
+        return SDL_Unsupported();
+    }
+
     static int HAIKU_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
     {
         return SDL_Unsupported();
@@ -301,6 +307,7 @@ extern "C"
         HAIKU_JoystickRumbleTriggers,
         HAIKU_JoystickHasLED,
         HAIKU_JoystickSetLED,
+        HAIKU_JoystickSendEffect,
         HAIKU_JoystickSetSensorsEnabled,
         HAIKU_JoystickUpdate,
         HAIKU_JoystickClose,
diff --git a/src/joystick/hidapi/SDL_hidapi_gamecube.c b/src/joystick/hidapi/SDL_hidapi_gamecube.c
index 9d6ddd80bc..e4407f0634 100644
--- a/src/joystick/hidapi/SDL_hidapi_gamecube.c
+++ b/src/joystick/hidapi/SDL_hidapi_gamecube.c
@@ -476,6 +476,12 @@ HIDAPI_DriverGameCube_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *jo
     return SDL_Unsupported();
 }
 
+static int
+HIDAPI_DriverGameCube_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
+{
+    return SDL_Unsupported();
+}
+
 static int
 HIDAPI_DriverGameCube_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
 {
@@ -528,6 +534,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube =
     HIDAPI_DriverGameCube_RumbleJoystickTriggers,
     HIDAPI_DriverGameCube_HasJoystickLED,
     HIDAPI_DriverGameCube_SetJoystickLED,
+    HIDAPI_DriverGameCube_SendJoystickEffect,
     HIDAPI_DriverGameCube_SetJoystickSensorsEnabled,
     HIDAPI_DriverGameCube_CloseJoystick,
     HIDAPI_DriverGameCube_FreeDevice,
diff --git a/src/joystick/hidapi/SDL_hidapi_luna.c b/src/joystick/hidapi/SDL_hidapi_luna.c
index 62e4213bb4..e39b568480 100644
--- a/src/joystick/hidapi/SDL_hidapi_luna.c
+++ b/src/joystick/hidapi/SDL_hidapi_luna.c
@@ -148,6 +148,12 @@ HIDAPI_DriverLuna_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
     return SDL_Unsupported();
 }
 
+static int
+HIDAPI_DriverLuna_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
+{
+    return SDL_Unsupported();
+}
+
 static int
 HIDAPI_DriverLuna_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
 {
@@ -441,6 +447,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna =
     HIDAPI_DriverLuna_RumbleJoystickTriggers,
     HIDAPI_DriverLuna_HasJoystickLED,
     HIDAPI_DriverLuna_SetJoystickLED,
+    HIDAPI_DriverLuna_SendJoystickEffect,
     HIDAPI_DriverLuna_SetJoystickSensorsEnabled,
     HIDAPI_DriverLuna_CloseJoystick,
     HIDAPI_DriverLuna_FreeDevice,
diff --git a/src/joystick/hidapi/SDL_hidapi_ps4.c b/src/joystick/hidapi/SDL_hidapi_ps4.c
index eda3ebadef..a32e88fe57 100644
--- a/src/joystick/hidapi/SDL_hidapi_ps4.c
+++ b/src/joystick/hidapi/SDL_hidapi_ps4.c
@@ -146,6 +146,8 @@ typedef struct {
 } SDL_DriverPS4_Context;
 
 
+static int HIDAPI_DriverPS4_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
+
 static SDL_bool
 HIDAPI_DriverPS4_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
 {
@@ -385,61 +387,26 @@ static int
 HIDAPI_DriverPS4_UpdateEffects(SDL_HIDAPI_Device *device)
 {
     SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
-    DS4EffectsState_t *effects;
-    Uint8 data[78];
-    int report_size, offset;
-
-    if (!ctx->effects_supported) {
-        return SDL_Unsupported();
-    }
+    DS4EffectsState_t effects;
 
     if (!ctx->enhanced_mode) {
         return SDL_Unsupported();
     }
 
-    SDL_zero(data);
-
-    if (ctx->is_bluetooth) {
-        data[0] = k_EPS4ReportIdBluetoothEffects;
-        data[1] = 0xC0 | 0x04;  /* Magic value HID + CRC, also sets interval to 4ms for samples */
-        data[3] = 0x03;  /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
-
-        report_size = 78;
-        offset = 6;
-    } else {
-        data[0] = k_EPS4ReportIdUsbEffects;
-        data[1] = 0x07;  /* Magic value */
-
-        report_size = 32;
-        offset = 4;
-    }
-    effects = (DS4EffectsState_t *)&data[offset];
+    SDL_zero(effects);
 
-    effects->ucRumbleLeft = ctx->rumble_left;
-    effects->ucRumbleRight = ctx->rumble_right;
+    effects.ucRumbleLeft = ctx->rumble_left;
+    effects.ucRumbleRight = ctx->rumble_right;
 
     /* Populate the LED state with the appropriate color from our lookup table */
     if (ctx->color_set) {
-        effects->ucLedRed = ctx->led_red;
-        effects->ucLedGreen = ctx->led_green;
-        effects->ucLedBlue = ctx->led_blue;
+        effects.ucLedRed = ctx->led_red;
+        effects.ucLedGreen = ctx->led_green;
+        effects.ucLedBlue = ctx->led_blue;
     } else {
-        SetLedsForPlayerIndex(effects, ctx->player_index);
-    }
-
-    if (ctx->is_bluetooth) {
-        /* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
-        Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
-        Uint32 unCRC;
-        unCRC = SDL_crc32(0, &ubHdr, 1);
-        unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
-        SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
+        SetLedsForPlayerIndex(&effects, ctx->player_index);
     }
-
-    if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
-        return SDL_SetError("Couldn't send rumble packet");
-    }
-    return 0;
+    return HIDAPI_DriverPS4_SendJoystickEffect(device, ctx->joystick, &effects, sizeof(effects));
 }
 
 static void
@@ -650,6 +617,55 @@ HIDAPI_DriverPS4_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
     return HIDAPI_DriverPS4_UpdateEffects(device);
 }
 
+static int
+HIDAPI_DriverPS4_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
+{
+    SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
+    Uint8 data[78];
+    int report_size, offset;
+
+    if (!ctx->effects_supported) {
+        return SDL_Unsupported();
+    }
+
+    if (!ctx->enhanced_mode) {
+        HIDAPI_DriverPS4_SetEnhancedMode(device, joystick);
+    }
+
+    SDL_zero(data);
+
+    if (ctx->is_bluetooth) {
+        data[0] = k_EPS4ReportIdBluetoothEffects;
+        data[1] = 0xC0 | 0x04;  /* Magic value HID + CRC, also sets interval to 4ms for samples */
+        data[3] = 0x03;  /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
+
+        report_size = 78;
+        offset = 6;
+    } else {
+        data[0] = k_EPS4ReportIdUsbEffects;
+        data[1] = 0x07;  /* Magic value */
+
+        report_size = 32;
+        offset = 4;
+    }
+
+    SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), size));
+
+    if (ctx->is_bluetooth) {
+        /* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
+        Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
+        Uint32 unCRC;
+        unCRC = SDL_crc32(0, &ubHdr, 1);
+        unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
+        SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
+    }
+
+    if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
+        return SDL_SetError("Couldn't send rumble packet");
+    }
+    return 0;
+}
+
 static int
 HIDAPI_DriverPS4_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
 {
@@ -921,6 +937,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 =
     HIDAPI_DriverPS4_RumbleJoystickTriggers,
     HIDAPI_DriverPS4_HasJoystickLED,
     HIDAPI_DriverPS4_SetJoystickLED,
+    HIDAPI_DriverPS4_SendJoystickEffect,
     HIDAPI_DriverPS4_SetJoystickSensorsEnabled,
     HIDAPI_DriverPS4_CloseJoystick,
     HIDAPI_DriverPS4_FreeDevice,
diff --git a/src/joystick/hidapi/SDL_hidapi_ps5.c b/src/joystick/hidapi/SDL_hidapi_ps5.c
index 6df4acec18..232435f532 100644
--- a/src/joystick/hidapi/SDL_hidapi_ps5.c
+++ b/src/joystick/hidapi/SDL_hidapi_ps5.c
@@ -175,6 +175,8 @@ typedef struct {
 } SDL_DriverPS5_Context;
 
 
+static int HIDAPI_DriverPS5_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
+
 static SDL_bool
 HIDAPI_DriverPS5_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
 {
@@ -375,32 +377,13 @@ static int
 HIDAPI_DriverPS5_UpdateEffects(SDL_HIDAPI_Device *device, int effect_mask)
 {
     SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
-    DS5EffectsState_t *effects;
-    Uint8 data[78];
-    int report_size, offset;
-    Uint8 *pending_data;
-    int *pending_size;
-    int maximum_size;
+    DS5EffectsState_t effects;
 
     if (!ctx->enhanced_mode) {
         return SDL_Unsupported();
     }
 
-    SDL_zero(data);
-
-    if (ctx->is_bluetooth) {
-        data[0] = k_EPS5ReportIdBluetoothEffects;
-        data[1] = 0x02;  /* Magic value */
-
-        report_size = 78;
-        offset = 2;
-    } else {
-        data[0] = k_EPS5ReportIdUsbEffects;
-
-        report_size = 48;
-        offset = 1;
-    }
-    effects = (DS5EffectsState_t *)&data[offset];
+    SDL_zero(effects);
 
     /* Make sure the Bluetooth connection sequence has completed before sending LED color change */
     if (ctx->is_bluetooth && 
@@ -412,79 +395,53 @@ HIDAPI_DriverPS5_UpdateEffects(SDL_HIDAPI_Device *device, int effect_mask)
     }
 
     if (ctx->rumble_left || ctx->rumble_right) {
-        effects->ucEnableBits1 |= 0x01; /* Enable rumble emulation */
-        effects->ucEnableBits1 |= 0x02; /* Disable audio haptics */
+        effects.ucEnableBits1 |= 0x01; /* Enable rumble emulation */
+        effects.ucEnableBits1 |= 0x02; /* Disable audio haptics */
 
         /* Shift to reduce effective rumble strength to match Xbox controllers */
-        effects->ucRumbleLeft = ctx->rumble_left >> 1;
-        effects->ucRumbleRight = ctx->rumble_right >> 1;
+        effects.ucRumbleLeft = ctx->rumble_left >> 1;
+        effects.ucRumbleRight = ctx->rumble_right >> 1;
     } else {
         /* Leaving emulated rumble bits off will restore audio haptics */
     }
 
     if ((effect_mask & k_EDS5EffectRumbleStart) != 0) {
-        effects->ucEnableBits1 |= 0x02; /* Disable audio haptics */
+        effects.ucEnableBits1 |= 0x02; /* Disable audio haptics */
     }
     if ((effect_mask & k_EDS5EffectRumble) != 0) {
         /* Already handled above */
     }
     if ((effect_mask & k_EDS5EffectLEDReset) != 0) {
-        effects->ucEnableBits2 |= 0x08; /* Reset LED state */
+        effects.ucEnableBits2 |= 0x08; /* Reset LED state */
     }
     if ((effect_mask & k_EDS5EffectLED) != 0) {
-        effects->ucEnableBits2 |= 0x04; /* Enable LED color */
+        effects.ucEnableBits2 |= 0x04; /* Enable LED color */
 
         /* Populate the LED state with the appropriate color from our lookup table */
         if (ctx->color_set) {
-            effects->ucLedRed = ctx->led_red;
-            effects->ucLedGreen = ctx->led_green;
-            effects->ucLedBlue = ctx->led_blue;
+            effects.ucLedRed = ctx->led_red;
+            effects.ucLedGreen = ctx->led_green;
+            effects.ucLedBlue = ctx->led_blue;
         } else {
-            SetLedsForPlayerIndex(effects, ctx->player_index);
+            SetLedsForPlayerIndex(&effects, ctx->player_index);
         }
     }
     if ((effect_mask & k_EDS5EffectPadLights) != 0) {
-        effects->ucEnableBits2 |= 0x10; /* Enable touchpad lights */
+        effects.ucEnableBits2 |= 0x10; /* Enable touchpad lights */
 
         if (ctx->player_lights) {
-            SetLightsForPlayerIndex(effects, ctx->player_index);
+            SetLightsForPlayerIndex(&effects, ctx->player_index);
         } else {
-            effects->ucPadLights = 0x00;
+            effects.ucPadLights = 0x00;
         }
     }
     if ((effect_mask & k_EDS5EffectMicLight) != 0) {
-        effects->ucEnableBits2 |= 0x01; /* Enable microphone light */
+        effects.ucEnableBits2 |= 0x01; /* Enable microphone light */
 
-        effects->ucMicLightMode = 0;    /* Bitmask, 0x00 = off, 0x01 = solid, 0x02 = pulse */
+        effects.ucMicLightMode = 0;    /* Bitmask, 0x00 = off, 0x01 = solid, 0x02 = pulse */
     }
 
-    if (ctx->is_bluetooth) {
-        /* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
-        Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
-        Uint32 unCRC;
-        unCRC = SDL_crc32(0, &ubHdr, 1);
-        unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
-        SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
-    }
-
-    if (SDL_HIDAPI_LockRumble() < 0) {
-        return -1;
-    }
-
-    /* See if we can update an existing pending request */
-    if (SDL_HIDAPI_GetPendingRumbleLocked(device, &pending_data, &pending_size, &maximum_size)) {
-        DS5EffectsState_t *pending_effects = (DS5EffectsState_t *)&pending_data[offset];
-        if (report_size == *pending_size &&
-            effects->ucEnableBits1 == pending_effects->ucEnableBits1 &&
-            effects->ucEnableBits2 == pending_effects->ucEnableBits2) {
-            /* We're simply updating the data for this request */
-            SDL_memcpy(pending_data, data, report_size);
-            SDL_HIDAPI_UnlockRumble();
-            return 0;
-        }
-    }
-
-    return SDL_HIDAPI_SendRumbleAndUnlock(device, data, report_size);
+    return HIDAPI_DriverPS5_SendJoystickEffect(device, ctx->joystick, &effects, sizeof(effects));
 }
 
 static void
@@ -725,6 +682,67 @@ HIDAPI_DriverPS5_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
     return HIDAPI_DriverPS5_UpdateEffects(device, k_EDS5EffectLED);
 }
 
+static int
+HIDAPI_DriverPS5_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
+{
+    SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
+    Uint8 data[78];
+    int report_size, offset;
+    Uint8 *pending_data;
+    int *pending_size;
+    int maximum_size;
+
+    if (!ctx->enhanced_mode) {
+        HIDAPI_DriverPS5_SetEnhancedMode(device, joystick);
+    }
+
+    SDL_zero(data);
+
+    if (ctx->is_bluetooth) {
+        data[0] = k_EPS5ReportIdBluetoothEffects;
+        data[1] = 0x02;  /* Magic value */
+
+        report_size = 78;
+        offset = 2;
+    } else {
+        data[0] = k_EPS5ReportIdUsbEffects;
+
+        report_size = 48;
+        offset = 1;
+    }
+
+    SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), size));
+
+    if (ctx->is_bluetooth) {
+        /* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
+        Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
+        Uint32 unCRC;
+        unCRC = SDL_crc32(0, &ubHdr, 1);
+        unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
+        SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
+    }
+
+    if (SDL_HIDAPI_LockRumble() < 0) {
+        return -1;
+    }
+
+    /* See if we can update an existing pending request */
+    if (SDL_HIDAPI_GetPendingRumbleLocked(device, &pending_data, &pending_size, &maximum_size)) {
+        DS5EffectsState_t *effects = (DS5EffectsState_t *)&data[offset];
+        DS5EffectsState_t *pending_effects = (DS5EffectsState_t *)&pending_data[offset];
+        if (report_size == *pending_size &&
+            effects->ucEnableBits1 == pending_effects->ucEnableBits1 &&
+            effects->ucEnableBits2 == pending_effects->ucEnableBits2) {
+            /* We're simply updating the data for this request */
+            SDL_memcpy(pending_data, data, report_size);
+            SDL_HIDAPI_UnlockRumble();
+            return 0;
+        }
+    }
+
+    return SDL_HIDAPI_SendRumbleAndUnlock(device, data, report_size);
+}
+
 static int
 HIDAPI_DriverPS5_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
 {
@@ -1082,6 +1100,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5 =
     HIDAPI_DriverPS5_Rumbl

(Patch may be truncated, please check the link at the top of this post.)