SDL: Adding GetGamepadMapping to Vita Joystick driver

From c3a5e4aa7b852715e826b5ac061a9dc85246f254 Mon Sep 17 00:00:00 2001
From: Francisco Javier Trujillo Mata <[EMAIL REDACTED]>
Date: Wed, 22 Jun 2022 00:54:03 +0200
Subject: [PATCH] Adding GetGamepadMapping to Vita Joystick driver

---
 src/joystick/vita/SDL_sysjoystick.c | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/src/joystick/vita/SDL_sysjoystick.c b/src/joystick/vita/SDL_sysjoystick.c
index b5c7a277896..7b384e7e9de 100644
--- a/src/joystick/vita/SDL_sysjoystick.c
+++ b/src/joystick/vita/SDL_sysjoystick.c
@@ -398,6 +398,12 @@ VITA_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
     return SDL_Unsupported();
 }
 
+static SDL_bool
+VITA_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
+{
+    return SDL_FALSE;
+}
+
 SDL_JoystickDriver SDL_VITA_JoystickDriver =
 {
     VITA_JoystickInit,
@@ -423,6 +429,7 @@ SDL_JoystickDriver SDL_VITA_JoystickDriver =
     VITA_JoystickUpdate,
     VITA_JoystickClose,
     VITA_JoystickQuit,
+    VITA_JoystickGetGamepadMapping,
 };
 
 #endif /* SDL_JOYSTICK_VITA */