SDL: Allow OpenGL initialization on XB1 and XSX.

From 33c0654d544cb3e767afd5fc28bb6453c660eb6d Mon Sep 17 00:00:00 2001
From: Jean-Philip Desjardins <[EMAIL REDACTED]>
Date: Mon, 3 Feb 2025 19:02:31 -0500
Subject: [PATCH] Allow OpenGL initialization on XB1 and XSX.

---
 src/video/windows/SDL_windowswindow.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/video/windows/SDL_windowswindow.c b/src/video/windows/SDL_windowswindow.c
index bb3f3cf6907ab..2ae107ec9bf3f 100644
--- a/src/video/windows/SDL_windowswindow.c
+++ b/src/video/windows/SDL_windowswindow.c
@@ -842,6 +842,7 @@ bool WIN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Properties
             return WIN_SetError("SetPixelFormat()");
         }
     } else {
+#endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
         if (!(window->flags & SDL_WINDOW_OPENGL)) {
             return true;
         }
@@ -874,6 +875,7 @@ bool WIN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Properties
 #else
         return SDL_SetError("Could not create GL window (WGL support not configured)");
 #endif
+#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
     }
 #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)