SDL: android: fix some compiler warnings

From 7f415ce5879ad607b33e644e4b9e34ededfa51b2 Mon Sep 17 00:00:00 2001
From: Amir <[EMAIL REDACTED]>
Date: Mon, 12 Sep 2022 20:09:00 +0400
Subject: [PATCH] android: fix some compiler warnings

---
 src/joystick/hidapi/SDL_hidapi_wii.c     | 1 -
 src/render/opengles2/SDL_shaders_gles2.h | 2 +-
 2 files changed, 1 insertion(+), 2 deletions(-)

diff --git a/src/joystick/hidapi/SDL_hidapi_wii.c b/src/joystick/hidapi/SDL_hidapi_wii.c
index 77e8ab83b3b..f7a8eb8323f 100644
--- a/src/joystick/hidapi/SDL_hidapi_wii.c
+++ b/src/joystick/hidapi/SDL_hidapi_wii.c
@@ -730,7 +730,6 @@ UpdateDeviceIdentity(SDL_HIDAPI_Device *device)
         case k_eWiiExtensionControllerType_Gamepad:
             name = "Nintendo Wii Remote with Classic Controller";
             break;
-            break;
         case k_eWiiExtensionControllerType_WiiUPro:
             name = "Nintendo Wii U Pro Controller";
             break;
diff --git a/src/render/opengles2/SDL_shaders_gles2.h b/src/render/opengles2/SDL_shaders_gles2.h
index df1f4441d73..e975407ea79 100644
--- a/src/render/opengles2/SDL_shaders_gles2.h
+++ b/src/render/opengles2/SDL_shaders_gles2.h
@@ -63,7 +63,7 @@ typedef enum
 
 const Uint8 *GLES2_GetShader(GLES2_ShaderType type);
 const Uint8 *GLES2_GetShaderInclude(GLES2_ShaderIncludeType type);
-GLES2_ShaderIncludeType GLES2_GetTexCoordPrecisionEnumFromHint();
+GLES2_ShaderIncludeType GLES2_GetTexCoordPrecisionEnumFromHint(void);
 
 #endif /* SDL_VIDEO_RENDER_OGL_ES2 */