SDL: audio: whoops, that should be an int.

https://github.com/libsdl-org/SDL/commit/dc04f85646654fb359f62f0aabb1f3864dd3c4ca

From dc04f85646654fb359f62f0aabb1f3864dd3c4ca Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Tue, 11 Jul 2023 22:07:52 -0400
Subject: [PATCH] audio: whoops, that should be an int.

---
 src/audio/SDL_sysaudio.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/audio/SDL_sysaudio.h b/src/audio/SDL_sysaudio.h
index 6995fbe10269..2a034b5c85ec 100644
--- a/src/audio/SDL_sysaudio.h
+++ b/src/audio/SDL_sysaudio.h
@@ -231,7 +231,7 @@ struct SDL_AudioDevice
 
     // The device's current audio specification
     SDL_AudioSpec spec;
-    Uint32 buffer_size;
+    int buffer_size;
 
     // The device's default audio specification
     SDL_AudioSpec default_spec;