SDL: change (char*) casts to (const char*) in WIN_UTF8 macros

From e4aa608a5c9313b60cac6f004fe43b6bcfa799f5 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Sun, 14 Nov 2021 02:30:34 +0300
Subject: [PATCH] change (char*) casts to (const char*) in WIN_UTF8 macros

---
 src/core/windows/SDL_windows.h | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/core/windows/SDL_windows.h b/src/core/windows/SDL_windows.h
index e81681ef9b..f555e495f8 100644
--- a/src/core/windows/SDL_windows.h
+++ b/src/core/windows/SDL_windows.h
@@ -40,11 +40,11 @@
 #include "SDL_rect.h"
 
 /* Routines to convert from UTF8 to native Windows text */
-#define WIN_StringToUTF8W(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR))
-#define WIN_UTF8ToStringW(S) (WCHAR *)SDL_iconv_string("UTF-16LE", "UTF-8", (char *)(S), SDL_strlen(S)+1)
+#define WIN_StringToUTF8W(S) SDL_iconv_string("UTF-8", "UTF-16LE", (const char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR))
+#define WIN_UTF8ToStringW(S) (WCHAR *)SDL_iconv_string("UTF-16LE", "UTF-8", (const char *)(S), SDL_strlen(S)+1)
 /* !!! FIXME: UTF8ToString() can just be a SDL_strdup() here. */
-#define WIN_StringToUTF8A(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1))
-#define WIN_UTF8ToStringA(S) SDL_iconv_string("ASCII", "UTF-8", (char *)(S), SDL_strlen(S)+1)
+#define WIN_StringToUTF8A(S) SDL_iconv_string("UTF-8", "ASCII", (const char *)(S), (SDL_strlen(S)+1))
+#define WIN_UTF8ToStringA(S) SDL_iconv_string("ASCII", "UTF-8", (const char *)(S), SDL_strlen(S)+1)
 #if UNICODE
 #define WIN_StringToUTF8 WIN_StringToUTF8W
 #define WIN_UTF8ToString WIN_UTF8ToStringW