SDL: check SDL_PLATFORM_WINDOWS instead of SDL_VIDEO_DRIVER_WINDOWS when using SDL_HelperWindow

From d42217ba26433ad71378124f7f1571de2aa8ac45 Mon Sep 17 00:00:00 2001
From: Kyle Sylvestre <[EMAIL REDACTED]>
Date: Sat, 12 Jul 2025 00:44:40 -0400
Subject: [PATCH] check SDL_PLATFORM_WINDOWS instead of
 SDL_VIDEO_DRIVER_WINDOWS when using SDL_HelperWindow

---
 src/SDL.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/SDL.c b/src/SDL.c
index 34e15251b14f7..5bc133245d553 100644
--- a/src/SDL.c
+++ b/src/SDL.c
@@ -65,7 +65,7 @@
 
 // Initialization/Cleanup routines
 #include "timer/SDL_timer_c.h"
-#ifdef SDL_VIDEO_DRIVER_WINDOWS
+#ifdef SDL_PLATFORM_WINDOWS
 extern bool SDL_HelperWindowCreate(void);
 extern void SDL_HelperWindowDestroy(void);
 #endif
@@ -317,7 +317,7 @@ bool SDL_InitSubSystem(SDL_InitFlags flags)
     SDL_DBus_Init();
 #endif
 
-#ifdef SDL_VIDEO_DRIVER_WINDOWS
+#ifdef SDL_PLATFORM_WINDOWS
     if (flags & (SDL_INIT_HAPTIC | SDL_INIT_JOYSTICK)) {
         if (!SDL_HelperWindowCreate()) {
             goto quit_and_error;
@@ -653,7 +653,7 @@ void SDL_Quit(void)
     SDL_bInMainQuit = true;
 
     // Quit all subsystems
-#ifdef SDL_VIDEO_DRIVER_WINDOWS
+#ifdef SDL_PLATFORM_WINDOWS
     SDL_HelperWindowDestroy();
 #endif
     SDL_QuitSubSystem(SDL_INIT_EVERYTHING);