SDL: Clear resample_offset in SDL_ClearAudioStream, not SetAudioStreamFormat

From 7bb4e806ea792cd3f97daebd2c043165740ff995 Mon Sep 17 00:00:00 2001
From: Brick <[EMAIL REDACTED]>
Date: Sun, 20 Aug 2023 12:17:46 +0100
Subject: [PATCH] Clear resample_offset in SDL_ClearAudioStream, not
 SetAudioStreamFormat Not entirely sure if ClearAudioStream is the right
 place, but SetAudioStreamFormat was the wrong place

---
 src/audio/SDL_audiocvt.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/audio/SDL_audiocvt.c b/src/audio/SDL_audiocvt.c
index 5d837020084e..a3c7dada305d 100644
--- a/src/audio/SDL_audiocvt.c
+++ b/src/audio/SDL_audiocvt.c
@@ -554,7 +554,6 @@ static int SetAudioStreamFormat(SDL_AudioStream *stream, const SDL_AudioSpec *sr
         stream->history_buffer_allocation = history_buffer_allocation;
     }
 
-    stream->resample_offset = 0;
     stream->resampler_padding_frames = resampler_padding_frames;
     stream->history_buffer_frames = history_buffer_frames;
     stream->max_sample_frame_size = max_sample_frame_size;
@@ -1141,6 +1140,7 @@ int SDL_ClearAudioStream(SDL_AudioStream *stream)
     if (stream->history_buffer != NULL) {
         SDL_memset(stream->history_buffer, SDL_GetSilenceValueForFormat(stream->src_spec.format), stream->history_buffer_frames * stream->src_spec.channels * sizeof (float));
     }
+    stream->resample_offset = 0;
     stream->future_buffer_filled_frames = 0;
     stream->flushed = SDL_FALSE;
     SDL_UnlockMutex(stream->lock);