SDL: cmake: add missing cmake_pop_check_state to gameinput checks

From 891808e1286dd3cc5f4b9b2a1dcd632cc5ad3034 Mon Sep 17 00:00:00 2001
From: Anonymous Maarten <[EMAIL REDACTED]>
Date: Sat, 11 Jul 2026 16:45:17 +0200
Subject: [PATCH] cmake: add missing cmake_pop_check_state to gameinput checks

---
 CMakeLists.txt | 1 +
 1 file changed, 1 insertion(+)

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 30575c0e3a305..2be89ed2fb6bb 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -2360,6 +2360,7 @@ elseif(WINDOWS OR CYGWIN)
          return 0;
         }" HAVE_GAMEINPUT_LIB
       )
+      cmake_pop_check_state()
       if(HAVE_GAMEINPUT_LIB)
         sdl_link_dependency(gameinput LIBS gameinput.lib PKG_CONFIG_LINK_OPTIONS -lgameinput)
         set(SDL_GAMEINPUT_DYNAMIC 0)