SDL: cocoa/gles: do not unload EGL when context is destroyed

From e8091b89830c3b9bb19eff76463a6e2525f05fa5 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Mon, 20 Feb 2023 10:40:54 -0800
Subject: [PATCH] cocoa/gles: do not unload EGL when context is destroyed

---
 src/video/cocoa/SDL_cocoaopengles.m | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/video/cocoa/SDL_cocoaopengles.m b/src/video/cocoa/SDL_cocoaopengles.m
index 4442d85cae6a..c188af3d330b 100644
--- a/src/video/cocoa/SDL_cocoaopengles.m
+++ b/src/video/cocoa/SDL_cocoaopengles.m
@@ -96,7 +96,6 @@ int Cocoa_GLES_DeleteContext(_THIS, SDL_GLContext context)
 {
     @autoreleasepool {
         SDL_EGL_DeleteContext(_this, context);
-        Cocoa_GLES_UnloadLibrary(_this);
     }
     return 0;
 }