SDL: Correct steam triton haptic commands (273ee)

From 273eeebe711da1740f63302153536fe05cbb7907 Mon Sep 17 00:00:00 2001
From: Tap <[EMAIL REDACTED]>
Date: Sun, 17 May 2026 12:04:45 +1000
Subject: [PATCH] Correct steam triton haptic commands

The listed report IDs are incorrect - there is no skipped ID

(cherry picked from commit 1f7a42a7b91dc4cbd5879d6ac52f84fc4d5710c3)
---
 src/joystick/hidapi/steam/controller_structs.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/joystick/hidapi/steam/controller_structs.h b/src/joystick/hidapi/steam/controller_structs.h
index 365bc73f9b401..b0f86ea32b185 100644
--- a/src/joystick/hidapi/steam/controller_structs.h
+++ b/src/joystick/hidapi/steam/controller_structs.h
@@ -228,8 +228,8 @@ typedef enum
     ID_OUT_REPORT_HAPTIC_PULSE		= 0x81,
     ID_OUT_REPORT_HAPTIC_COMMAND	= 0x82,
     ID_OUT_REPORT_HAPTIC_LFO_TONE	= 0x83,
-    ID_OUT_REPORT_HAPTIC_LOG_SWEEP	= 0x85,
-    ID_OUT_REPORT_HAPTIC_SCRIPT		= 0x86,
+    ID_OUT_REPORT_HAPTIC_LOG_SWEEP	= 0x84,
+    ID_OUT_REPORT_HAPTIC_SCRIPT		= 0x85,
 } ValveTritonOutReportMessageIDs;
 
 typedef struct