SDL: Correct the texture format used for the N-Gage (#13192)

From f2bcfe3dd2a5d630751369be3e3e88f8d83acd92 Mon Sep 17 00:00:00 2001
From: Cameron Cawley <[EMAIL REDACTED]>
Date: Sun, 8 Jun 2025 17:56:24 +0100
Subject: [PATCH] Correct the texture format used for the N-Gage (#13192)

---
 src/render/ngage/SDL_render_ngage.c | 2 +-
 src/video/ngage/SDL_ngagevideo.c    | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/render/ngage/SDL_render_ngage.c b/src/render/ngage/SDL_render_ngage.c
index dcef236a2c09c..3956286d38287 100644
--- a/src/render/ngage/SDL_render_ngage.c
+++ b/src/render/ngage/SDL_render_ngage.c
@@ -119,7 +119,7 @@ static bool NGAGE_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, SDL
     renderer->window = window;
     renderer->internal = phdata;
 
-    SDL_AddSupportedTextureFormat(renderer, SDL_PIXELFORMAT_ARGB4444);
+    SDL_AddSupportedTextureFormat(renderer, SDL_PIXELFORMAT_XRGB4444);
     SDL_SetNumberProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER, 1024);
     SDL_SetHintWithPriority(SDL_HINT_RENDER_LINE_METHOD, "2", SDL_HINT_OVERRIDE);
 
diff --git a/src/video/ngage/SDL_ngagevideo.c b/src/video/ngage/SDL_ngagevideo.c
index 6ae9a75dd5977..a01885bf65183 100644
--- a/src/video/ngage/SDL_ngagevideo.c
+++ b/src/video/ngage/SDL_ngagevideo.c
@@ -105,7 +105,7 @@ static bool NGAGE_VideoInit(SDL_VideoDevice *device)
     phdata->mode.w = 176;
     phdata->mode.h = 208;
     phdata->mode.refresh_rate = 60.0f;
-    phdata->mode.format = SDL_PIXELFORMAT_ARGB4444;
+    phdata->mode.format = SDL_PIXELFORMAT_XRGB4444;
 
     phdata->display.name = "N-Gage";
     phdata->display.desktop_mode = phdata->mode;