SDL: Default to using newer D3D renderers in SDL 3.0

From f1c3d3be97f43e4ce7838eacbe737f263b7b84e4 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 2 Mar 2023 15:08:24 -0800
Subject: [PATCH] Default to using newer D3D renderers in SDL 3.0

---
 src/render/SDL_render.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c
index 6ed669ea4776..d6e415761483 100644
--- a/src/render/SDL_render.c
+++ b/src/render/SDL_render.c
@@ -89,14 +89,14 @@ this should probably be removed at some point in the future.  --ryan. */
 
 #if !SDL_RENDER_DISABLED
 static const SDL_RenderDriver *render_drivers[] = {
-#if SDL_VIDEO_RENDER_D3D
-    &D3D_RenderDriver,
+#if SDL_VIDEO_RENDER_D3D12
+    &D3D12_RenderDriver,
 #endif
 #if SDL_VIDEO_RENDER_D3D11
     &D3D11_RenderDriver,
 #endif
-#if SDL_VIDEO_RENDER_D3D12
-    &D3D12_RenderDriver,
+#if SDL_VIDEO_RENDER_D3D
+    &D3D_RenderDriver,
 #endif
 #if SDL_VIDEO_RENDER_METAL
     &METAL_RenderDriver,