SDL: Disable native framebuffer support

From e56c44512a5e24a550722480aa32ebe557d636b3 Mon Sep 17 00:00:00 2001
From: Ivan Epifanov <[EMAIL REDACTED]>
Date: Sun, 10 Jan 2021 00:12:03 +0300
Subject: [PATCH] Disable native framebuffer support

---
 src/video/vita/SDL_vitavideo.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/video/vita/SDL_vitavideo.c b/src/video/vita/SDL_vitavideo.c
index ebf7d843e..bbea5ae05 100644
--- a/src/video/vita/SDL_vitavideo.c
+++ b/src/video/vita/SDL_vitavideo.c
@@ -122,9 +122,12 @@ VITA_Create()
     device->DestroyWindow = VITA_DestroyWindow;
     device->GetWindowWMInfo = VITA_GetWindowWMInfo;
 
+/*
+    // Disabled, causes issues on high-framerate updates. SDL still emulates this.
     device->CreateWindowFramebuffer = VITA_CreateWindowFramebuffer;
     device->UpdateWindowFramebuffer = VITA_UpdateWindowFramebuffer;
     device->DestroyWindowFramebuffer = VITA_DestroyWindowFramebuffer;
+*/
 
 #if SDL_VIDEO_OPENGL_ES2
     device->GL_LoadLibrary = VITA_GL_LoadLibrary;