SDL: Don't change presentation modes when resizing the logical target

From 9d8f98c73597ef314ceca67c876a1e3d0616b977 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Mon, 6 Feb 2023 08:51:58 -0800
Subject: [PATCH] Don't change presentation modes when resizing the logical
 target

Fixes https://github.com/libsdl-org/SDL/issues/7251
---
 src/render/SDL_render.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c
index 628c85a59f2f..50aef7d8ef9a 100644
--- a/src/render/SDL_render.c
+++ b/src/render/SDL_render.c
@@ -4055,7 +4055,6 @@ static void SDL_DestroyTextureInternal(SDL_Texture *texture, SDL_bool is_destroy
 
     if (texture == renderer->logical_target) {
         renderer->logical_target = NULL;
-        renderer->logical_presentation_mode = SDL_LOGICAL_PRESENTATION_DISABLED;
     }
 
     texture->magic = NULL;