From ca072c9fc6bbd46986a894e0232c19af5d5cf386 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 6 Nov 2025 09:18:23 -0800
Subject: [PATCH] Don't do anything if the window mouse rect hasn't changed
---
src/video/SDL_video.c | 12 ++++++++----
1 file changed, 8 insertions(+), 4 deletions(-)
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index 21def3c80bb29..d363855446c50 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -4052,11 +4052,15 @@ bool SDL_SetWindowMouseRect(SDL_Window *window, const SDL_Rect *rect)
{
CHECK_WINDOW_MAGIC(window, false);
- if (rect) {
- SDL_memcpy(&window->mouse_rect, rect, sizeof(*rect));
- } else {
- SDL_zero(window->mouse_rect);
+ SDL_Rect zero = { 0, 0, 0, 0 };
+ if (!rect) {
+ rect = &zero;
+ }
+
+ if (SDL_memcmp(&window->mouse_rect, rect, sizeof(*rect)) == 0) {
+ return true;
}
+ SDL_memcpy(&window->mouse_rect, rect, sizeof(*rect));
if (_this->SetWindowMouseRect) {
return _this->SetWindowMouseRect(_this, window);