SDL: Don't report rumble capability for Nintendo Online controllers

From f1aa84341519d1a96e912dbbc4bd5b96b57a6152 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 25 Aug 2022 21:51:20 -0700
Subject: [PATCH] Don't report rumble capability for Nintendo Online
 controllers

---
 src/joystick/hidapi/SDL_hidapi_switch.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/joystick/hidapi/SDL_hidapi_switch.c b/src/joystick/hidapi/SDL_hidapi_switch.c
index c58895665b1..524b45f201d 100644
--- a/src/joystick/hidapi/SDL_hidapi_switch.c
+++ b/src/joystick/hidapi/SDL_hidapi_switch.c
@@ -1572,7 +1572,7 @@ HIDAPI_DriverSwitch_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joyst
     SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context;
     Uint32 result = 0;
 
-    if (!ctx->m_bInputOnly) {
+    if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_ProController && !ctx->m_bInputOnly) {
         /* Doesn't have an RGB LED, so don't return SDL_JOYCAP_LED here */
         result |= SDL_JOYCAP_RUMBLE;
     }