SDL: Don't use "realloc" in comment so that it doesn't show up

From 5a7a7ba57081952fd5baee6a8310996a012095b6 Mon Sep 17 00:00:00 2001
From: Sylvain <[EMAIL REDACTED]>
Date: Mon, 22 Nov 2021 11:25:59 +0100
Subject: [PATCH] Don't use "realloc" in comment so that it doesn't show up

---
 src/video/SDL_RLEaccel.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/video/SDL_RLEaccel.c b/src/video/SDL_RLEaccel.c
index 1d94443fc41..aa3dcc14743 100644
--- a/src/video/SDL_RLEaccel.c
+++ b/src/video/SDL_RLEaccel.c
@@ -1227,7 +1227,7 @@ RLEAlphaSurface(SDL_Surface * surface)
         surface->flags &= ~SDL_SIMD_ALIGNED;
     }
 
-    /* realloc the buffer to release unused memory */
+    /* reallocate the buffer to release unused memory */
     {
         Uint8 *p = SDL_realloc(rlebuf, dst - rlebuf);
         if (!p)
@@ -1391,9 +1391,9 @@ RLEColorkeySurface(SDL_Surface * surface)
         surface->flags &= ~SDL_SIMD_ALIGNED;
     }
 
-    /* realloc the buffer to release unused memory */
+    /* reallocate the buffer to release unused memory */
     {
-        /* If realloc returns NULL, the original block is left intact */
+        /* If SDL_realloc returns NULL, the original block is left intact */
         Uint8 *p = SDL_realloc(rlebuf, dst - rlebuf);
         if (!p)
             p = rlebuf;