SDL: events: Note that SDL_PenProximityEvent::pen_state was added for 3.4.16.

From e4c41d393b2056480b7dafb58a72600ab7fdca1b Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Tue, 18 Aug 2026 21:01:53 -0400
Subject: [PATCH] events: Note that SDL_PenProximityEvent::pen_state was added
 for 3.4.16.

---
 include/SDL3/SDL_events.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/SDL3/SDL_events.h b/include/SDL3/SDL_events.h
index b75ae45b0cf14..990e16a38b653 100644
--- a/include/SDL3/SDL_events.h
+++ b/include/SDL3/SDL_events.h
@@ -913,7 +913,7 @@ typedef struct SDL_PenProximityEvent
     Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
     SDL_WindowID windowID; /**< The window with pen focus, if any */
     SDL_PenID which;        /**< The pen instance id */
-    SDL_PenInputFlags pen_state;   /**< Complete pen input state at time of event */
+    SDL_PenInputFlags pen_state;   /**< Complete pen input state at time of event (added in 3.4.16). */
 } SDL_PenProximityEvent;
 
 /**